Your code must divided into functions as appropriate. At a minimum, you must define the following functions (we are not showing all necezary arguments): - initializeGame (*code) - randomNum(n, tn, neg) ; n and m are the lower and upper bounds for the random number; the generated number is negative if neg is t rue . - Color (n) ; returns a letter (color) based on an integer value n - displayhints 0 - calculateScore ( ) , returns overall score - logScore 0 - transcripeGame (*code) - esitGame 0 - di splayTop (n) - di splayBottom (n)
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