Writing a Python Script to implement Computer Animation Tools within Autodesk Maya – Resetting the software package, i.e. only one instance of the tool is allowed to be open. – Creating geometric...

Writing a Python Script to implement Computer Animation Tools within Autodesk Maya
– Resetting the software package, i.e. only one instance of the tool is allowed to be open.
– Creating geometric objects, more specifically boxes (of user input dimensions and locations) and spheres (of user input radii and locations).
-Creating an appropriate interface to allow a user to interact with the created objects. This should be shown by demonstrating the application of geometric transformations, more specifically translations by user input (along with the x, y, and z-axes) and rotations by a user input angle (around the x, y, and z-axes).
– Exiting the tool.
Feb 20, 2021
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