With the model used in Exercise 2.1 , but with a conceptual visual style, we are going to create and apply views and cameras. 1. Open the file A3D_02_02.DWG. 2. Hide the top slab object. Select it...


With the model used in
Exercise 2.1, but with a conceptual visual style, we are going


to create and apply views and cameras.


1. Open the file A3D_02_02.DWG.


2. Hide the top slab object. Select it and, on the shortcut menu, choose
Isolate/



Hide Objects.


3.  Using the view cube, select the
Front
view. Then select the
Right
view, the



Back
view, and the
Left
view. Each time we select an orthographic view, the


view direction rotates to display the chosen view.


4.   We want a view that corresponds to a small rotation of the
Top
view, which


when related to the model, will be positioned on the negative X and Y axis


and the positive Z axis. Apply the VPOINT command and specify the value



-1,-2,1.5. The view rotates, so we have a nice view.


5.  Save this view. Apply the VIEW command (alias V) and press the
New
button.


In the
New View / Shot Properties
box, name the values
-1_-2_1.5
as name


(view names don't accept commas, semicolons, or spaces). Don't change the


remaining parameters. Press the
OK
button twice to end the command.


 6.    Select the perspective view. Place the cursor over the view cube, and with


the shortcut menu, select
Perspective. The background colors change to


reflect the floor, sky, and the horizon line. Orbit the model to perceive these


elements. These colors can be configured with the OPTIONS command (alias


OP), the
Display
tab, and the
Colors
button.


7. Undo the commands until you come back to the parallel view.


8. With the PLAN command, change to the
Top
view for the current UCS


(actually the world coordinate system). A
Zoom Extents
option is


automatically processed.


9. Apply the CAMERA command (alias CAM) to create a camera placed in


the lower-left room and target the corridor. Press the
Enter
key to end


the command.


10. Display the
Properties
palette (alias
CTRL
+
1). Select the camera. The



Camera Preview
window is displayed and the
Properties
palette reflects the


camera's parameters. Change the following parameters:
Name
to Living


room,
Camera Z
to 1.8, and
Target Z
to 1.7.


11. On the
Camera Preview
window, change the visual style to
Realistic.


The preview is not famous, so we need to open the field of view. On the



Properties
palette, change
Lens length (mm)
to 18. Now, it is possible to see


almost the entire living room.


12. To activate the camera view, with the camera selected, on the shortcut menu


specify
Set Camera View.


13. Press the
Esc
key to end the selection and save the model with the name


A3D_02_02final.DWG.

May 18, 2022
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