When to stop? You play a game that involves rolling a die. You can roll as many times as you want, and your score is the total for all the rolls. But . . . if you roll a 6 your score is 0 and your turn is over. What might be a good strategy for a game like this?
a) One of your opponents decides to roll 4 times, then stop (hoping not to get the dreaded 6 before then). Use a simulation to estimate his average score.
b) Another opponent decides to roll until she gets at least 12 points, then stop. Use a simulation to estimate her average score.
c) Propose another strategy that you would use to play this game. Using your strategy, simulate several turns. Do you think you would beat the two opponents?
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