Two studies (Hughes, Cutting, & Dunn, 2001; Hughes et al., 2002) have demonstrated a new observational technique for assessing disruptive behavior in young children. The technique involves observing disruptive behaviors that are triggered while the children play a competitive card game (Snap) that is rigged to ensure that they experience a losing streak. The situation is contrived to produce frustration (the kids cannot win), which often leads to a disruptive outburst.
Prepare a list of five specific behaviors that you would consider to be examples of disruptive behavior for children in the Snap game.
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