The error is in line 52.
It should be ( update line 52 with )
if ( exchangeCards == "Y" || exchangeCards == "y" )"
This is the answer you gave me the last time. I need line 62! The answer you are giving me over and over again doesn't make sense and it's the same code that doesn't compile!
Main.cpp
#include
#include
#include
#include
#include
#include "card.h"
#include "deck.h"
#include "hand.h"
using namespace std;
int main()
{
string repeat = "Y";
Deck myDeck;
Hand myHand;
string exchangeCards;
while (repeat == "Y" || repeat == "y")
{
cout <>
myHand.newHand(myDeck);
myHand.print();
cout <>
cout < "would="" you="" like="" to="" exchange="" any="" cards?="" [y="" n]:="">
getline(cin, exchangeCards);
while (exchangeCards != "Y" && exchangeCards != "y" && exchangeCards != "X" && exchangeCards != "n")
{
cout < "please="" enter="" y="" or="" n="" only:="">
getline(cin, exchangeCards);
}
if(exchangeCards == "Y" || exchangeCards == "y")
{
myHand.exchangeCards(myDeck);
}
cout <>
myHand.print();
cout <>
myDeck.reset(); // Resets the deck for a new game
cout < "play="" again?="" [y="" n]:="">
getline(cin, repeat);
while (repeat != "Y" && repeat != "y" && repeat != "N" && repeat != "n")
{
cout < "please="" enter="" y="" or="" n="" only:="">
getline(cin, repeat);
}
}
return 0;
}
Deck.h
#ifndef DECK_H
#define DECK_H
#include
#include // srand(), rand()
#include // time()
#include "card.h" // Include card header file here
using namespace std;
class Deck
{
public:
Deck();
void resetDeck();
void printUndealtDeck();
void printDealtDeck();
const int getSizeUndealtDeck();
const int getSizeDealtDeck();
Card dealCard(); // Is the dealCard() here an accessor or mutator function???
private:
vector m_undealtDeck; // Undealt cards
vector m_dealtDeck; // Dealt cards
};
#endif
hand.h:
#ifndef HAND_H
#define HAND_H
#include
#include "card.h" // Include card header file here
#include "deck.h" // Include deck header file here
using namespace std;
const int NUM_CARDS_ON_HAND = 5;
class Hand
{
public:
void newCard(Deck& deck, int location);
void newHand(Deck& deck);
void exchangeCards(Deck& deck);
void print();
private:
Card m_hand[NUM_CARDS_ON_HAND]; // A hand consists of 5 cards
};
#endif
card.h:
#ifndef CARD_H
#define CARD_H
#include
#include
using namespace std;
const string pips[] = {"Ace", "Two", "Three", "Four", "Five",
"Six", "Seven", "Eight", "Nine", "Ten",
"Jack", "Queen", "King"};
const string suits[] = {"Hearts", "Spades", "Clubs", "Diamonds"};
class Card
{public:
int get();
void set(int value);
string getPip();
string getSuit();
void print();
private:
int m_cardValue;
};
#endif
Hand.cpp
#include "pokerHand.h"
void Hand::newCard(Deck& deck, int location)
{
Card new_card = deck.dealCard();
m_hand[location] = new_card;
}
void Hand::newHand(Deck& deck)
{
for (int i=0; i < num_cards_on_hand;="">
{
Hand::newCard(deck, i);
}
}
void Hand::exchangeCards(Deck& deck)
{
int num_of_exchanges;
cout < "how="" many="" cards="" would="" you="" like="" to="" exchange="" (1-5):="" ";="" gets="" number="" of="" cards="" to="" be="">
cin >> num_of_exchanges;
while (num_of_exchanges > 5 || num_of_exchanges < 1)="" validates="">
{
cout < "please="" enter="" a="" number="" (1-5):="">
cin >> num_of_exchanges;
}
for (int i=0; i < num_of_exchanges;="" i++)="" looping="" through="" number="" of="">
{
int position = i; // positioned to be changed is i
if (num_of_exchanges != NUM_CARDS_ON_HAND) // if number of exchanges is less than total hand count
{
cout < "enter="" a="" position="" in="" hand="" of="" card="" to="" exchange:="">
cin >> position; // gets position to be replaced
while (position > 5 || position < 1)="" validates="">
{
cout < "please="" enter="" a="" number="" (1-5):="">
cin >> position;
}
position--;
}
Hand::newCard(deck, position); // replaces card at position
}
}
void Hand::print()
{for (int i=0; i < num_cards_on_hand;="">
{cout < "card="" "="">< i+1="">< "="" is="" the="">
m_hand[i].print();
cout <>
}}
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