[Related to the Apply the Concept on page 77] A news article about virtual reality headsets observed, “For any hardware platform, it is critical to attract outside developers and build a virtuous...



[Related to the Apply the Concept on page 77] A news


article about virtual reality headsets observed, “For any


hardware platform, it is critical to attract outside developers and build a virtuous cycle in which popular software


titles drive hardware sales, which in turn brings in more


software developers.” The article referred to two types of


software: games, such as Final Fantasy, that were already


available for video game consoles, and software intended


only for use with virtual reality headsets. As both these


types of software become available, are they likely to


make virtual reality headsets closer or less close substitutes for video game consoles? Briefly explain.


Source: Takashi Mochizuki, “Sony’s Virtual-Reality Headset Confronts Actual Reality of Modest Sales,” Wall Street Journal, February 27,


2017.



May 26, 2022
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