QUESTION 8 What is the gain margin for G3(s)=100/(s(s+4)(s+8)) when connected with unity negative feedback and a controller gain of 0.29? Find the gain margin as the gain ratio, not dB. Give your...


QUESTION 8<br>What is the gain margin for<br>G3(s)=100/(s(s+4)(s+8))<br>when connected with unity negative feedback and a controller gain of 0.29?<br>Find the gain margin as the gain ratio, not dB. Give your answer to 2 d.p.<br>Remember: GM=1/abs(G(jw_pc)) or GM (in dB)=-20log(abs(G(jw_pc)))<br>where w pc is the phase crossover frequency.<br>

Extracted text: QUESTION 8 What is the gain margin for G3(s)=100/(s(s+4)(s+8)) when connected with unity negative feedback and a controller gain of 0.29? Find the gain margin as the gain ratio, not dB. Give your answer to 2 d.p. Remember: GM=1/abs(G(jw_pc)) or GM (in dB)=-20log(abs(G(jw_pc))) where w pc is the phase crossover frequency.

Jun 06, 2022
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