Question 2 Consider this attempted implementation of the ReceiveCallback method from PS7: 1 private static void ReceiveCallback(IAsyncResult ar) { SocketState state = (SocketState)ar.AsyncState;...


Question 2<br>Consider this attempted implementation of the ReceiveCallback method from PS7:<br>1<br>private static void ReceiveCallback(IAsyncResult ar)<br>{<br>SocketState state = (SocketState)ar.AsyncState;<br>Socket socket = state. TheSocket;<br>try{<br>int bytesRead<br>4<br>= socket. EndReceive(ar);<br>...<br>}<br>catch (Exception e){<br>5<br>6.<br>}<br>state.OnNetworkAction(state);<br>state.TheSocket.BeginReceive(state.buffer, 0, SocketState.BufferSize, 0, ReceiveCallbac<br>k, state);<br>}<br>Which line(s) do not belong in this method? Select all that apply.<br>O 1<br>O 2<br>O 3<br>4<br>O 5<br>O 6<br>

Extracted text: Question 2 Consider this attempted implementation of the ReceiveCallback method from PS7: 1 private static void ReceiveCallback(IAsyncResult ar) { SocketState state = (SocketState)ar.AsyncState; Socket socket = state. TheSocket; try{ int bytesRead 4 = socket. EndReceive(ar); ... } catch (Exception e){ 5 6. } state.OnNetworkAction(state); state.TheSocket.BeginReceive(state.buffer, 0, SocketState.BufferSize, 0, ReceiveCallbac k, state); } Which line(s) do not belong in this method? Select all that apply. O 1 O 2 O 3 4 O 5 O 6

Jun 05, 2022
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