This week you will continue to work on the 3D scene you already beganto build, based on a 2D image you previously selected. At this pointyou should already have one complex object, a plane to orient the 3Dworld, and camera navigation applied to the scene. Now it is time toincorporate texture to create more detail and realism so the objects inyour scene will start to look more like their real-life counterparts.
You will complete your work in Visual Studio, being sure to work fromthe project file you already began to create in prior milestones. Thisfile has the libraries set up correctly and contains the 3D objects youbuilt, which will be necessary for you to add to this week.
Specifically, you must address the following rubric criteria:
Submit a completed ZIP folder with all of your code, which mayinclude one or multiple CPP files along with Visual Studio projectfiles. Also make sure the ZIP folder includes an EXE file, becausewithout this your code will not be able to run. Checking for the EXE canbe used as a quick reference on the functionality of your code beforeyou submit.
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