1. Take two different real-time strategy (RTS) games, such as StarCraft II and Age of Empires IV, and work backward.Strip away the external feature set and show what both games have in common.These are the core game mechanics.
2. Translate the core game mechanics for one of the RTS games to paper in a playable format.
Q26: If you are familiar with these games, you can probably sketch out a visualization of their core gameplay mechanisms fairly quickly.If you are not familiar with them, choose two or three games that you know, write a short description of their core gameplay, and then sketch a visualization of it like the ones previously shown.
Already registered? Login
Not Account? Sign up
Enter your email address to reset your password
Back to Login? Click here