Lab in Haskell.I have to implement a very basic version of the game Blockade in Haskell. This game (https://www.youtube.com/watch?v=5v-0CwiabZA) The graphics can be very basic. Walls can for instance...

Lab in Haskell.I have to implement a very basic version of the game Blockade in Haskell. This game (https://www.youtube.com/watch?v=5v-0CwiabZA)
The graphics can be very basic. Walls can for instance be "#" symbols and the arrow's direction can be represented as <,>,v ^etc. No colors are needed. No sountrack is needed. Game over should be printed in the bottom of the screen when the game is over. ncurses should be used.
NOT OKAY TO:
X Implement it such that the user have to press a button to drive the game forward.X make it so that players have to press enter or backspace after a key is pressed.
All code must be well documented and logical names should be used.
May 20, 2021
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