ITECH7201 Software Engineering: Analysis and Design Assignment 1 Overview You are required to design and develop a small console application in any Object Oriented Programming Language. Completion of...

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ITECH7201 Software Engineering: Analysis and Design






Assignment 1






Overview






You are required to design and develop a small console application in any Object Oriented Programming Language. Completion of this assignment requires an understanding of:





Analysis and design techniques, including the development of use cases and UML diagrams – specifically, use case diagrams, class diagrams, and sequence diagrams





Object-oriented programming, focusing on polymorphism and the use of interfaces





Timelines and Expectations






Percentage Value of Task: 20%





Due: Sun, May 5, 2019 – 1pm (week 7)





Minimum time expectation: 20 hours





Learning Outcomes Assessed






The following course learning outcomes are assessed by completing this assessment:





Understand the significance of detailed project planning and control, good communication and documentation and the use of appropriate tools in order to provide a quality product





Understand the distinction between software engineering and programming, and thus the distinction between a software configuration and a program





Understand the methods and techniques involved in designing, implementing and maintaining an information system, in particular using an object-oriented approach





Demonstrate skills in designing and implementing an information system.





Assessment Details






A new city “Ballymanus” has been announced in a state in Australia and the state government has planned to extend the public transport where the fares will be calculated according to the existing fare rule of the state. As per the existing fare system, everyone must have to buy the “Move Card” in order to travel on trains, tram, and buses in different parts of the state, including the new city.





There are 2 options in “Move Card”





“Move Money”: When you travel occasionally, you can use a “Move Money”. You need to load an amount onto your “Move Card” and it will automatically calculate the lowest fare possible as you touch on and touch off. The fare for the Move Money is given in the following table:



























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Table 1 Move Money Daily Fare







Fare Type










Weekdays (Daily)







Weekends (Daily)




























Full fare




$8.80




$6.40




























Concession




$4.40




$3.20






























Move Pass
”: If you travel often, you can use a “Move Pass” and

you’ll need to select the number of


consecutive days you travel when you buy it.

You can buy a Move Pass for 7 days or anywhere
between 28 and 365 days.

The fare for the Move Pass is given in the following table:

































































Table 2 Move Pass Fare




Fare Type







Weekly rate




Daily rate










(7 days pass)




for 28-365 days
















Full fare




$44.00




$5.30
















Concession




$22.00




$2.65






















Travelers might need a calculator to work out how much their journey will cost and to find the most cost-effective way for them to travel using “Move Card”. You have been assigned to design and develop a small console CALCULATOR program to help the travelers, enabling them to find the appropriate option (“Move Pass”/”Move Money”) and to calculate the traveling cost. Once a calculation is processed, the program will return to the initial condition and will be ready to commence another calculation. The CALCULATOR program should be able to input the following options:





Fare type: 1 OR 2 (1= Full fare, 2= Concession)





Number of days to travel on weekdays: a number between 0 and 5





Number of days to travel on weekends: a number between 0 and 2





Number of weeks you are planning to travel: a number between 1 and 52 The CALCULATOR will display the following output based on the input provided by the user:





The amount in “Move Money” The amount in “Move Pass”



And a Recommendation on which option should be cost effective for the user



































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The system should be flexible so that the state government can include new fare types (e.g., student pass) and the concept of varying fares for different zones (e.g., Zone 1, Zone 2, a combination of multiple zones) at a later date without having to rewrite the entire program. This means you will need to use an interface for processing total fares, and polymorphism for the various fare type classes, so that new and different fare types may be added at a later date with minimal updates to the code. You are asked to provide with some documentation before you commence coding so that the client (the state government) is able to verify that the program you intend to code will address their requirements. The client would like to see the use cases to summarize the requirements in written format, as well as use case diagrams, class diagrams, and sequence diagrams.





* For verifying the program, two sample input-outputs are given at the Appendix section






Submission






You are required to submit the assignment before the due date consisting of:






A Zip file containing the following (submitted via Moodle under the Assignment 1 link) o A written report comprising:



Use Cases summarizing the requirements





UML Diagrams, created in Enterprise Architect, comprising: a Use Case Diagram for processing the calculation a Class Diagram of the intended system



a Sequence Diagram for processing the calculation





A short reflection (approximately 200-300 words) of what you have learned, if anything, on this assignment, particularly relating to requirements design and analysis, UML diagrams and object-oriented programming with interfaces and polymorphism. As an example, if you found that you changed your initial UML diagrams after you had commenced coding, you should explain what these changes were and explain what you learned that led to these changes.




o
Enterprise Architect file(s) containing your UML Diagrams for the Use Case, Class and Sequence Diagrams





o
Your finished program (in any OOP language), addressing the requirements outlined in the Assignment Details.















































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Marking Criteria/Rubric
























































































































































































































































Task




Available







Student




Marks







Mark






















Requirements Analysis and Design

























Use Cases summarizing the requirements of the program




2






















A Use Case Diagram for processing a calculation




2






















A Class Diagram of the intended system




2






















A Sequence Diagram for processing a client’s query order




2






















Development of Code

























A complete program (in any OOP language) addressing the requirements













outlined in the Assignment Details section of this specification, including:

























Functionality to process the Calculation for each Fare type




2































Functionality to process the Final Recommendation




1































Validation of input values for each field




1































Code demonstrating the use of an interface and polymorphism to




6










handle Fare types and the various options in each fare type































Reflection on Learning

























A short reflection (approximately 200-300 words) of what you have













learned, if anything, on this assignment, particularly relating to




2










requirements design and analysis, UML diagrams and object-oriented



















programming with interfaces and polymorphism.













Total




20
























Feedback






Marks will be uploaded in fdlGrades and a completed marking guide provided in Moodle within 2 weeks of assignment submission.





Plagiarism






Plagiarism is the presentation of the expressed thought or work of another person as though it is one's own without properly acknowledging that person. You must not allow other students to copy your work and must take care to safeguard against this happening. More information about the plagiarism policy and procedure for the university can be found at http://federation.edu.au/students/learning-and-study/online-help-with/plagiarism.

















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Appendix










Sample Input and Output





Case 1:





INPUT:



Fare Type (Enter “1” for Full Fare and “2” for Concession): 1





Number of days to travel on weekdays: 3





Number of days to travel on weekends: 2





Number of weeks: 6





The amount in “Move Money”: $235.20





The amount in “Move Pass”: $222.60





Recommendation: “Move Pass”







Case 2:





INPUT:



Fare Type (Enter “1” for Full Fare and “2” for Concession): 2





Number of days to travel on weekdays: 2





Number of days to travel on weekends: 0





Number of weeks: 6





The amount in “Move Money”: $52.8





The amount in “Move Pass”: $111.3





Recommendation: “Move Money”





































































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Answered Same DayMay 02, 2021ITECH7201

Answer To: ITECH7201 Software Engineering: Analysis and Design Assignment 1 Overview You are required to design...

Kuldeep answered on May 05 2021
148 Votes
I Fare Strategy Interface
This interface defines a generic strategy for calculating fares so that implementation classes can implement fare algorithms b
ased on context.
1. using TrainFair.Models;
2.
3. namespace TrainFair.FareCalculator
4. {  
5.     public interface IFareStrategy {  
6.         float GetFare(IFareRule ruleValues, float basicFare);
7.     }  
8. }  
Station Rule Fare Calculator class
This class calculates fares based on the number of stations that have been driven and certain rule sets that have been defined in the problem statement section.
1. using System;
2. using TrainFair.Models;
3.
4. namespace TrainFair.FareCalculator
5. {  
6.     public class StationRuleFareCalculator : IFareStrategy
7.     {  
8.         public float GetFare(IFareRule ruleValues, float basicFare) {  
9.             var stationFareRuleModel = ruleValues as StationFareRuleModel;
10.             if (stationFareRuleModel == null || stationFareRuleModel.StationsCounts <= 0)  
11.                 return 0;
12.
13.             int chargingStations = (int)Math.Ceiling(stationFareRuleModel.StationsCounts / 5.0);
14.             if (chargingStations <= 1)  
15.                 return basicFare;
16.
17.             int restChargingStations = chargingStations - 1;
18.             var totalFare = basicFare + restChargingStations * stationFareRuleModel.IncrementalPrice;
19.
20.             return totalFare;
21.         }  
22.     }  
23. }  
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