Is the ending or resolution of your original game pro­totype satisfying? If not, how could you make it even better? Are there any elements of micromanagement in your game? If so, how can you...

Is the ending or resolution of your original game pro­totype satisfying? If not, how could you make it even better? Are there any elements of micromanagement in your game? If so, how can you streamline the choices play­ers make so that they are not bogged down by unim­portant details?



May 19, 2022
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