I . What is the name of the new game engine class developed in this chapter? 2. How many sprites can the new engine handle on the screen simultan~"Ously? 3. Which of the four key classes in the game...


I . What is the name of the new game engine class developed in this chapter?


2. How many sprites can the new engine handle on the screen simultan~"Ously?


3. Which of the four key classes in the game engine handles image loading?


4. How many different asteroid sizes does the game use?


5. True or False: Collisions are handled inside the game engine.






May 19, 2022
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