Homework #4 MIS 120 In this homework assignment, we will develop several classes in order to create an organizational hierarchy. This will use inheritance and interfaces so that the classes can use...

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HI I need help on my HW, for java programming. I still have a hard time coding due to how fast the class is going and being new to java and this is my first time coding in java language



Homework #4 MIS 120 In this homework assignment, we will develop several classes in order to create an organizational hierarchy. This will use inheritance and interfaces so that the classes can use polymorphism in order to minimize the amount of code that is rewritten. This exercise provides an opportunity to work with: • Inheritance • Polymorphism • Interfaces SCENARIO: You have been asked to write several classes to help organize a management hierarchy in a technology development firm. This organizes the various company units to help track projects, assignments, and responsibility on a unit level. There are two types of business units that we will be dealing with – regular organization units (OrgUnit) which generally actually develop technology, as well as units that are focused more on managing other units (ManagementUnit). A ManagementUnit is built on an OrgUnit and enhances it for this task. Our firm also concerns itself with government projects that may be considered classified or secret in some other manner. We need to enhance these units in such a way that they can store and process additional information, such as the level of clearance required. For this assignment, we are using a common practice in software engineering – the use of drivers. Drivers are not, in this context, the pieces of software that allow hardware to function. Drivers, in software testing, are used to “run” a class so that it can be tested without writing the entire program. As such, a driver is being provided by the instructor. You are expected to include this in your submission, and use it for testing. This also means that no user input needs to be gathered, since the driver produces all the input for your classes. CLASS: OrgUnit The OrgUnit class serves as the basis of the other organizational unit classes in the program. It is also useful by itself. An OrgUnit keeps track of the following: • The name of the unit (String) • The current main project of the unit (String) • The number of employees currently assigned to the unit (int) • The amount of cash the unit currently has direct access to (double) The constructor for OrgUnit must accept a parameter for each one of these and initialize its instance variables with these parameters. Each instance variable must have a corresponding instance variable, as well as a corresponding getter method, named getUnitName(), getMainProject(), getCashAvailable() and getNumEmployees(), as appropriate. As in most organizations, OrgUnits can change, sometimes substantially. As such, we need functions that will alter or process the data stored within an OrgUnit. The most frequent change will be the level of cash. As such we have two methods – addCash() and reduceCash(). Both of these accept a double-type value as a parameter (the amount of money to add or remove), and return a boolean to indicate if the operation succeeded or failed. reduceCash() first checks to make certain that the amount passed by parameter is non-negative, so we cannot accidentally add cash when we are reducing it. We also check that the subtraction does not send the cash balance into the negative, e.g. if you try to reduce the cash by $20 and you only have $10, then it will not work. If both of these conditions are satisfied, then the parameter is subtracted from the current amount of cash, and reduceCash() returns true. If not, the calculation is not completed and reduceCash() returns false. addCash() is a little simpler; it checks to make certain that the amount passed by the parameter is non- negative. If it is negative, addCash() returns false. Otherwise, the amount is added to the current cash amount and addCash() returns true. The number of employees are also subject to change, and are changed in a manner extremely similar to reduceCash() and addCash(). It uses methods named addEmployees() and removeEmployees(), both of which accept an int parameter (the number of employees to add or remove), and return a boolean value that reports whether the operation succeeded or failed. Similar to addCash(), addEmployees() checks to make sure that the parameter to be added is non- negative; if the parameter is non-negative, then the parameter is added to the current number of employees, and addEmployees() returns true. If the parameter is negative, addEmployees() returns false. Similar to reduceCash(), removeEmployees() checks to make sure the parameter specifying the number of employees to be removed is non-negative, and that the subtraction would not send the number of employees into the negative. If the parameter is non-negative, and the subtraction would not result in a negative number of employees, then the calculation is performed on the instance variable and the function returns true. Otherwise, the function returns false. The OrgUnit class also has a simple setter, setMainProject(), which accepts a String as a parameter and sets the main project instance variable to that parameter. This method is void type, so it returns nothing. Finally, the OrgUnit overrides toString(). It makes toString() return a single String, listing the unit name, number of employees, amount of cash, and main project name, IN THAT ORDER. The toString() method ABSOLUTELY MUST use the object’s getter methods, or else it will not work properly for what we have planned. Do NOT directly reference the instance variables from toString(). CLASS: ManagementUnit ManagementUnit builds on OrgUnit. However, it does something OrgUnit cannot do – it keeps track of OTHER OrgUnits. It is built on OrgUnit in an inheritance relationship. ManagementUnit is the subclass of OrgUnit, because it is a specialized version of OrgUnit. Using inheritance in this assignment is absolutely required for credit. As ManagementUnits are responsible for keeping track of other OrgUnits, it needs a way to store that. This is done with an ArrayList named ‘unit’, which carries instances of OrgUnit. This list should be initialized in the constructor, although at this point it is an empty list. The constructor should also run the constructor for the superclass. ManagementUnit should have a method, addSupervisedUnit(), which takes an OrgUnit as its parameter. It then adds it to the ArrayList holding instances of OrgUnit. The OrgUnits that a ManagementUnit keeps track of must occasionally be reported to the user. As such, there is a method, getSupervisedUnits(), which returns a String and accepts no parameters. This function iterates through the ArrayList. It then reports, each on its own separate line, the name of every OrgUnit in the ArrayList, and (on the same line) its main project. It should note which is the unit name and which is the project name. It should return the resulting String that has compiled all of these details. A method, getNumManaged(), should return the number of units that are currently in the ArrayList, as an int. It accepts no parameters. Displaying ALL the information a ManagementUnit has, along with all the information of its corresponding OrgUnit instances, will require a new method. As such, we will write the getAllManagedDetails() method, which accepts no parameters and returns a String. This will start by printing out a String that gives the name of the ManagementUnit (using getUnitName()), and then notes that it is responsible for the units that follow. It then puts out a newline. From that point, it then iterates through the entire ArrayList structure, adding in the output of the toString() method for each and every OrgUnit in the ArrayList. These should have sufficient spacing to make it readable (see the sample output). The getUnitName() method from OrgUnit must be overridden to append the string “(MANAGEMENT)” to the getUnitName() located in the superclass. As such, any attempt to output a ManagementUnit will result in it being marked as a management unit. INTERFACE: GovernmentUnit The GovernmentUnit interface is designed to allow you to specify a specialized version of an OrgUnit that is capable of working on specialized government projects. The GovernmentUnit interface adds the following: • A series of constants denoting four levels of classification – normal (0), classified (1), secret (2), and top secret (3). These are all ints. • A method, getClearance(), which returns an int and accepts no parameters. This should not have a body for the method. The body should be implemented by the class that implements GovernmentUnit. This method is intended to return the clearance level of the unit. • A method, getAgency(), which returns a String and accepts no parameters. This also should not include a body for the method. The body should be implemented by the class that implements GovernmentUnit. This method is intended to return the agency the unit will work for. • A method, setClearance(), which returns a boolean and accepts an int parameter. This method is intended to set the clearance level. The int parameter is the clearance level you want for the particular object you are working with. It should be one of the constants declared in the interface. SetClearance returns true if successful and false if not. • A static method, isValidClearance, which takes an int and returns a boolean. Static methods/functions in an interface must have their code included as part of the interface. As such, you must provide a body for this one. It should check to make sure that the parameter is one of the constants that represent clearance levels. If it is, then the clearance level from the parameter is considered valid, so the return value is true. If not, then the clearance level is NOT valid so the return value is false. • A default method, getClearanceLevelName(), which accepts no parameters and returns a String. Because it is a default method it is possible to override it, but in the absence of an override, the default code is used. The default code is included as a body for the method if it is not overridden by the implementing class. The default method uses the getClearance() method to get the current clearance level of the current object. It then compares the current clearance level against the constants, and returns “Top Secret” if it is consistent with the Top Secret constant, “Secret” if it is
Answered 2 days AfterApr 28, 2021

Answer To: Homework #4 MIS 120 In this homework assignment, we will develop several classes in order to create...

Aditya answered on May 01 2021
140 Votes
New folder/GovernmentOrgUnit.java
New folder/GovernmentOrgUnit.java
public class GovernmentOrgUnit extends OrgUnit implements GovernmentUnit{
    private String agencyName;
    private int clearanceLevel;

    public GovernmentOrgUnit() {
        super();
    }

    public GovernmentOrgUnit(String unitName, String mainProj, int numEmployees, double cashAvaliable, String name) {
        super(unitName, mainProj, numEmployees, cashAvaliable);
        agencyName = name;
        clearanceLevel = CLEARANCE_NORMAL;
    }
    @Override
    public int getClearance() {
        return clearanceLevel;
    }
    @Override
    public String getAgency() {
        return agencyName;
    }
    @Override
    public boolean setClearance(int x) {
        if(GovernmentUnit.isValidClearance(x)) 
        {
            clearanceLevel = x;
            return true;
        }
        return false;
    }
    @Override
    public String toString() {
        // TODO Auto-generated method stub
        return  super.toString()+"\nGOVERNMENT CLEARANCE: "+getClearanceLevelName() +", coordination with "+agencyName;
    }
}
New folder/GovernmentUnit.java
New folder/GovernmentUnit.java
public interface GovernmentUnit {
    int CLEARANCE_NORMAL =0;
    int CLEARANCE_CLASSIFIED = 1;
    int CLEARANCE_SECRET = 2;
    int CLEARANCE_TOPSECRET = 3;
    int getClearance();
    String getAgency();
    boolean setClearance(int x);
    static boolean isValidClearance(int clearance) 
    {
        if(clearance >=0 && clearance <=3) 
        {
            return true;
        }
        return false;
    }

    default String getClearanceLevelName()
    {
        int clearance = getClearance();
        if(clearance == 0) 
        {
            return "Normal";
        }
        else if(clearance == 1) 
        {
            return "Classified";
        }
        else if(clearance == 2) 
        {
            return "Secret";
        }
        else if(clearance == 3) 
        {
            return "Top Secret";
        }
        return "";
    }
}
New folder/Homework4Program.java
New...
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