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new/configdemo/cmake-build-debug/CMakeCache.txt
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cmake_minimum_required(VERSION 3.17)
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new/graphics/graphicslibrary.c
#include "graphicslibrary.h"
#include
//
// Created by joel on 9/2/20.
//
// Adapted from http://rosettacode.org/wiki/Mandelbrot_set#C
int color_rotate = 0;
int saturation = 1;
int invert = 0;
void hsv_to_rgb(int hue, int min, int max, rgb_t *p)
{
if (min == max) max = min + 1;
if (invert) hue = max - (hue - min);
if (!saturation) {
// (* p).r is the same as p -> r
p->r = p->g = p->b = 255 * (max - hue) / (max - min);
return;
}
double h = fmod(color_rotate + 1e-4 + 4.0 * (hue - min) / (max - min), 6);
# define VAL 255
double c = VAL * saturation;
double X = c * (1 - fabs(fmod(h, 2) - 1));
p->r = p->g = p->b = 0;
switch((int)h) {
case 0: p->r = c; p->g = X; return;
case 1: p->r = X; p->g = c; return;
case 2: p->g = c; p->b = X; return;
case 3: p->g = X; p->b = c; return;
case 4: p->r = X; p->b = c; return;
default:p->r = c; p->b = X;
}
}
void write_rgb_file(char *filename,rgb_image_t *image) {
int i, j,im_ptr;
const int one = 1;
const int triple = 3;
FILE *fp = fopen(filename, "wb"); /* b - binary mode */
fprintf(fp, "P6\n%d %d\n255\n", image->image_size_x, image->image_size_y);
im_ptr =0;
for (j = 0; j < image->image_size_x; ++j) {
for (i = 0; i < image->image_size_y; ++i) {
static unsigned char color[3];
color[0] = image->image_data[im_ptr++]; /* red */
color[1] = image->image_data[im_ptr++]; /* green */
color[2] = image->image_data[im_ptr++]; /* blue */
fwrite(color, one, triple, fp);
}
}
fclose(fp);
}
void write_rgb_pipe(rgb_image_t *image)
{
int i, j,im_ptr;
FILE *fp = stdout;/* b - binary mode */
const int one = 1;
const int triple = 3;
fprintf(fp, "P6\n%d %d\n255\n", image->image_size_x, image->image_size_y);
im_ptr =0;
for (j = 0; j < image->image_size_y; ++j) {
for (i = 0; i < image->image_size_x; ++i) {
static unsigned char color[3];
color[0] = image->image_data[im_ptr++]; /* red */
color[1] = image->image_data[im_ptr++]; /* green */
color[2] = image->image_data[im_ptr++]; /* blue */
fwrite(color, one, triple, fp);
}
}
fclose(fp);
}
rgb_image_t *read_ppm_rgb_file(char *filename){
FILE * fp = fopen( filename, "r");
if (fp == NULL) return NULL;
rgb_image_t *image;
image = get_ppm(fp);
return image;
}
rgb_image_t *read_ppm_rgb_pipe(){
rgb_image_t *image;
image = get_ppm(stdin);
return image;
}
rgb_image_t *read_ppm_rgb_mandy(){
rgb_image_t *image;
extern double mandelbrot_scale;
extern double mandelbrot_real_center;
extern double mandelbrot_imaginary_center;
char command[256+1]; // ASCIIZ is string\0
sprintf(command,
"~/CLionProjects/UDPClient/cmake-build-debug/UDPClient -r%f -i%f -s%f",
mandelbrot_real_center,
mandelbrot_imaginary_center,
1.0*mandelbrot_scale);
FILE *fp = popen(command, "r");
if (fp == NULL)
printf("error ");
image = get_ppm(fp);
if (image == NULL)
printf("image error ");
pclose(fp);
return image;
}
#define PPMREADBUFLEN 1024
rgb_image_t * get_ppm(FILE *pf)
{
// adapted from https://rosettacode.org/wiki/Bitmap/Read_a_PPM_file#C
// i
unsigned char buf[PPMREADBUFLEN], *t;
rgb_image_t *image;
unsigned int w, h, d;
int r;
if (pf == NULL) return NULL;
t = fgets(buf, PPMREADBUFLEN, pf);
/* the code fails if the white space following "P6" is not '\n' */
if ( (t == NULL) || ( strncmp(buf, "P6\n", 3) != 0 ) ) return NULL;
do
{ /* Px formats can have # comments after first line */
t = fgets(buf, PPMREADBUFLEN, pf);
if ( t == NULL ) return NULL;
} while ( strncmp(buf, "#", 1) == 0 );
r = sscanf(buf, "%u %u", &w, &h);
if ( r < 2 ) return NULL;
r = fscanf(pf, "%u", &d);
if ( (r < 1) || ( d != 255 ) ) return NULL;
// fseek(pf, 1, SEEK_CUR); /* skip one byte, should be whitespace, doesn't seem to work on pipes */
t = fgets(buf, 1, pf);
image = malloc(sizeof(rgb_image_t));
image->image_size_x=w;
image->image_size_y=h;
image->image_data = malloc(image->image_size_x * image->image_size_y * 3);
if ( image->image_data != NULL )
{
size_t rd = fread(image->image_data, sizeof(char), 3*w*h, pf);
if ( rd < 3*w*h )
{
free_rgb_image(image);
return NULL;
}
return image;
}
}
void free_rgb_image(rgb_image_t *image)
{
free (image->image_data);
free (image);
}
new/graphics/graphicslibrary.h
#ifndef GRAPHICS_GRAPHICSLIBRARY_H
#define GRAPHICS_GRAPHICSLIBRARY_H
#include
#include
#include
#include
typedef struct rgb{
unsigned char r;
unsigned char g;
unsigned char b;
} rgb_t;
typedef struct rgb_image {
unsigned int image_size_x;
unsigned int image_size_y;
unsigned char *image_data;
} rgb_image_t;
void hsv_to_rgb(int hue, int min, int max, rgb_t *p);
void write_rgb_file(char *filename,rgb_image_t *image);
void write_rgb_pipe(rgb_image_t *image);
rgb_image_t * read_ppm_rgb_file(char *file);
rgb_image_t * read_ppm_rgb_pipe();
rgb_image_t *read_ppm_rgb_mandy();
void free_rgb_image(rgb_image_t *image);
rgb_image_t * get_ppm(FILE *pf);
#endif //GRAPHICS_GRAPHICSLIBRARY_H
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new/simpleGraphics/Backup/graphics_utilities.h
//
// Created by joel on 9/2/20.
//
#ifndef SIMPLEGRAPHICS_GRAPHICS_UTILITIES_H
#define SIMPLEGRAPHICS_GRAPHICS_UTILITIES_H
#include
#include
#include
#include
typedef struct rgb{
unsigned char r;
unsigned char g;
unsigned char b;
} rgb_t;
typedef struct rgb_image {
unsigned int image_size_x;
unsigned int image_size_y;
unsigned char *image_data;
} rgb_image_t;
void hsv_to_rgb(int hue, int min, int max, rgb_t *p);
rgb_image_t * read_ppm_rgb_file(char *file);
rgb_image_t * read_ppm_rgb_pipe();
rgb_image_t *read_ppm_rgb_mandy();
void free_rgb_image(rgb_image_t *image);
rgb_image_t * get_ppm(FILE *pf);
#endif //SIMPLEGRAPHICS_GRAPHICS_UTILITIES_H
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new/simpleGraphics/cmake-build-debug/simpleGraphics
new/simpleGraphics/cmake-build-debug/simpleGraphics.cbp
new/simpleGraphics/CMakeLists.txt
cmake_minimum_required(VERSION 3.17)
project(simpleGraphics C)
set(CMAKE_C_STANDARD 11)
include_directories(/usr/include/X11)
include_directories(~/CLionProjects/mandelbrot)
include_directories(~/CLionProjects/graphics)
add_executable(simpleGraphics main.c thpool.c xwindows_utilities.c xwindows_utilities.h)
find_library(LibGraphics libgraphics.a ~/CLionProjects/graphics/)
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target_link_libraries(simpleGraphics pthread X11 m ${LibGraphics} ${LibMandelbrot})
new/simpleGraphics/main.c
#include
#include "graphicslibrary.h"
#include "xwindows_utilities.h"
#include
#include
#include "thpool.h"
#include "graphicslibrary.h"
#include "mandelbrot.h"
typedef struct region{
double min_real;
double min_imag;
double max_real;
double max_imag;
int r_offset;
int i_offset;
int r_n;
int i_n;
// pointer into the image
rgb_image_t *image;
} region_t;
double mandelbrot_real_center = -0.5; // -2 -0.5 1
double mandelbrot_imaginary_center=0.0; // -1.5 1
double mandelbrot_scale = 1.0;
const double mandelbrot_radius = 1.5;
/*****************************************************/
void task(void *arg){
//printf("Thread #%u working on %d\n", (int)pthread_self(), (int) arg);
// printf("Thread #%u working on region\n", (int)pthread_self());
// printf("r_offset is %d\n",((region_t *)arg)->r_offset);
// call mandelbrot on the region sample code in UDP server
double complex min = ((region_t *)arg)->min_real+((region_t *)arg)->min_imag* 1i;
double complex max = ((region_t *)arg)->max_real+((region_t *)arg)->max_imag* 1i;
rgb_image_t *image= calculate_mandelbrot2(min,max,((region_t *)arg)->r_n,((region_t *)arg)->i_n,512);
// copy the image subregion into the image
int sub_rn = ((region_t *)arg)->r_n;
for (int i = 0; i < ((region_t *)arg)->i_n; i++) {
for (int r = 0; r < sub_rn; r++) {
int pixel_location = (((region_t *)arg)->i_offset + i) * ((region_t *)arg)->image->image_size_x * 3 + (((region_t *)arg)->r_offset + r) * 3;
//printf("%d,\n",pixel_location);
((region_t *)arg)->image->image_data[pixel_location + 0] = image->image_data[i*sub_rn*3+3*r+0];
((region_t *)arg)->image->image_data[pixel_location + 1] = image->image_data[i*sub_rn*3+3*r+1];
((region_t *)arg)->image->image_data[pixel_location + 2] = image->image_data[i*sub_rn*3+3*r+2];
}
// printf("\n");
}
free_rgb_image(image);
}
/*****************************************************/
int main () {
// rgb_image_t *image;
x_event_t mouse_event;
init_x();
//***********************************
double re= -0.50;
double im= 0.0;
double scale= 1.0;
double complex center = re+im*1.0i;
int image_size = 512; // This could be in the config file
int real_segments = 8; // This could be in the config file
int imag_segments = 8; // This could be in the config file
int number_regions = real_segments*imag_segments;
const int num_workers = 4;
puts("Making threadpool with 4 threads");
threadpool thpool = thpool_init(num_workers); // DONE once at start of simple graphics
rgb_image_t *image;
image = malloc(sizeof(rgb_image_t));
image->image_size_x=image_size;
image->image_size_y=image_size;
image->image_data = malloc(image->image_size_x * image->image_size_y * 3);
puts("Adding MxN tasks to threadpool");
//**********************************
int done = 0;
/* look for events while not done */
while(!done) {
done = process_event(&mouse_event);
// map_window_to_complex calculate a new center
mandelbrot_scale += (mouse_event.button == mouse_scroll_forward) ? 4.0 : 0.0;
mandelbrot_scale -= (mouse_event.button == mouse_scroll_backward) ? 1.0 : 0.0;
mandelbrot_scale = (mandelbrot_scale < 1.0) ? 1.0 : mandelbrot_scale;
double real_fraction = mouse_event.mouse_x / 512.0 - 0.5;
double imaginary_fraction = mouse_event.mouse_y / 512.0 - 0.5;
double real_offset = real_fraction * mandelbrot_radius / mandelbrot_scale;
double imaginary_offset = imaginary_fraction * mandelbrot_radius / mandelbrot_scale;
mandelbrot_real_center += real_offset;
mandelbrot_imaginary_center += imaginary_offset;
mandelbrot_scale = (mouse_event.button == mouse_right_button) ? 1.0 : mandelbrot_scale;
mandelbrot_real_center = (mouse_event.button == mouse_right_button) ? -0.50 : mandelbrot_real_center;
mandelbrot_imaginary_center = (mouse_event.button == mouse_right_button) ? 0.00 : mandelbrot_imaginary_center;
// printf("%f, %f,%f\n", mandelbrot_real_center, mandelbrot_imaginary_center, mandelbrot_scale);
// here we will set tasks to thread pool mandelbrot to get a new image
//******************** T H I S S T A R T S P E R U P D A T E (each mouse click )
const double extent = 3.0;
int n_real = image_size / real_segments; // n needs to be multiple of real_segs
int n_imaginary = image_size / imag_segments; // n needs to be multiple of imaginary_segs
const double delta_real = extent / (1.0 * real_segments * mandelbrot_scale);
const double delta_imaginary = extent / (1.0 * imag_segments * mandelbrot_scale);
const double start_real = mandelbrot_real_center - extent / (2. * mandelbrot_scale);
const double start_imaginary = mandelbrot_imaginary_center - extent / (2. * mandelbrot_scale);
region_t temp;
region_t **regions_ptr = malloc(number_regions * sizeof(&temp));
int region_counter = 0;
for (int r_counter = 0, r_start = 0; r_counter < real_segments; r_counter++, r_start += n_real) {
for (int i_counter = 0, i_start = 0; i_counter < imag_segments; i_counter++, i_start += n_imaginary) {
// allocate a region for each task
regions_ptr[region_counter] = malloc(sizeof(region_t));
// set the limits on the subregion for each task
regions_ptr[region_counter]->min_real = start_real + r_counter * delta_real;
regions_ptr[region_counter]->max_real = regions_ptr[region_counter]->min_real + delta_real;
regions_ptr[region_counter]->min_imag = start_imaginary + i_counter * delta_imaginary;
regions_ptr[region_counter]->max_imag = regions_ptr[region_counter]->min_imag + delta_imaginary;
regions_ptr[region_counter]->r_n =
image_size / real_segments; // issues if imagesize not k* real_segments
regions_ptr[region_counter]->i_n = image_size / imag_segments;
regions_ptr[region_counter]->r_offset = r_start;
regions_ptr[region_counter]->i_offset = i_start;
regions_ptr[region_counter]->image = malloc(sizeof(rgb_image_t)); // get space for data structure
regions_ptr[region_counter]->image->image_data = image->image_data;
regions_ptr[region_counter]->image->image_size_x = image->image_size_x;
regions_ptr[region_counter]->image->image_size_y = image->image_size_y;
thpool_add_work(thpool, task, (void *) regions_ptr[region_counter]); // pass in the region
region_counter++;
}
};
thpool_wait(thpool);
display_image(image);
// deallocate regions and associated datastructures
for (region_counter = 0; region_counter < number_regions; region_counter++) {
free(regions_ptr[region_counter]->image);
free(regions_ptr[region_counter]);
}
free(regions_ptr);
// if (image != 0) free_rgb_image(image);
}
free_rgb_image(image);
//******************** T H I S E N D S P E R U P D A T E
puts("Killing threadpool"); // done at exit of simple graphics.
thpool_destroy(thpool);
close_x();
}
new/simpleGraphics/Mandy.ppm
new/simpleGraphics/test.ppm
new/simpleGraphics/thpool.c
/* ********************************
* Author: Johan Hanssen Seferidis
* License: MIT
* Description: Library providing a threading pool where you can add
* work. For usage, check the thpool.h file or README.md
*
*//** @file thpool.h *//*
*
********************************/
#define _POSIX_C_SOURCE 200809L
#define _GNU_SOURCE
#include
#include
#include
#include
#include
#include
#include
#include
#include "thpool.h"
#include
#ifdef THPOOL_DEBUG
#define THPOOL_DEBUG 1
#else
#define THPOOL_DEBUG 0
#endif
#if !defined(DISABLE_PRINT) || defined(THPOOL_DEBUG)
#define err(str) fprintf(stderr, str)
#else
#define err(str)
#endif
static volatile int threads_keepalive;
static volatile int threads_on_hold;
/* ========================== STRUCTURES ============================ */
/* Binary semaphore */
typedef struct bsem {
pthread_mutex_t mutex;
pthread_cond_t cond;
int v;
} bsem;
/* Job */
typedef struct job{
struct job* prev; /* pointer to previous job */
void (*function)(void* arg); /* function pointer */
void* arg; /* function's argument */
} job;
/* Job queue */
typedef struct jobqueue{
pthread_mutex_t rwmutex; /* used for queue r/w access */
job *front; /* pointer to front of queue */
job *rear; /* pointer to rear of queue */
bsem *has_jobs; /* flag as binary semaphore */
int len; /* number of jobs in queue */
} jobqueue;
/* Thread */
typedef struct thread{
int id; /* friendly id */
pthread_t pthread; /* pointer to actual thread */
struct thpool_* thpool_p; /* access to thpool */
} thread;
/* Threadpool */
typedef struct thpool_{
thread** threads; /* pointer to threads */
volatile int num_threads_alive; /* threads currently alive */
volatile int num_threads_working; /* threads currently working */
pthread_mutex_t thcount_lock; /* used for thread count etc */
pthread_cond_t threads_all_idle; /* signal to thpool_wait */
jobqueue jobqueue; /* job queue */
} thpool_;
/* ========================== PROTOTYPES ============================ */
static int thread_init(thpool_* thpool_p, struct thread** thread_p, int id);
static void* thread_do(struct thread* thread_p);
static void thread_hold(int sig_id);
static void thread_destroy(struct thread* thread_p);
static int jobqueue_init(jobqueue* jobqueue_p);
static void jobqueue_clear(jobqueue* jobqueue_p);
static void jobqueue_push(jobqueue* jobqueue_p, struct job* newjob_p);
static struct job* jobqueue_pull(jobqueue* jobqueue_p);
static void jobqueue_destroy(jobqueue* jobqueue_p);
static void bsem_init(struct bsem *bsem_p, int value);
static void bsem_reset(struct bsem *bsem_p);
static void bsem_post(struct bsem *bsem_p);
static void bsem_post_all(struct bsem *bsem_p);
static void bsem_wait(struct bsem *bsem_p);
/* ========================== THREADPOOL ============================ */
/* Initialise thread pool */
struct thpool_* thpool_init(int num_threads){
threads_on_hold = 0;
threads_keepalive = 1;
if (num_threads < 0){
num_threads = 0;
}
/* Make new thread pool */
thpool_* thpool_p;
thpool_p = (struct thpool_*)malloc(sizeof(struct thpool_));
if (thpool_p == NULL){
err("thpool_init(): Could not allocate memory for thread pool\n");
return NULL;
}
thpool_p->num_threads_alive = 0;
thpool_p->num_threads_working = 0;
/* Initialise the job queue */
if (jobqueue_init(&thpool_p->jobqueue) == -1){
err("thpool_init(): Could not allocate memory for job queue\n");
free(thpool_p);
return NULL;
}
/* Make threads in pool */
thpool_p->threads = (struct thread**)malloc(num_threads * sizeof(struct thread *));
if (thpool_p->threads == NULL){
err("thpool_init(): Could not allocate memory for threads\n");
jobqueue_destroy(&thpool_p->jobqueue);
free(thpool_p);
return NULL;
}
pthread_mutex_init(&(thpool_p->thcount_lock), NULL);
pthread_cond_init(&thpool_p->threads_all_idle, NULL);
/* Thread init */
int n;
for (n=0; n thread_init(thpool_p, &thpool_p->threads[n], n);
#if THPOOL_DEBUG
printf("THPOOL_DEBUG: Created thread %d in pool \n", n);
#endif
}
/* Wait for threads to initialize */
while (thpool_p->num_threads_alive != num_threads) {}
return thpool_p;
}
/* Add work to the thread pool */
int thpool_add_work(thpool_* thpool_p, void (*function_p)(void*), void* arg_p){
job* newjob;
newjob=(struct job*)malloc(sizeof(struct job));
if (newjob==NULL){
err("thpool_add_work(): Could not allocate memory for new job\n");
return -1;
}
/* add function and argument */
newjob->function=function_p;
newjob->arg=arg_p;
/* add job to queue */
jobqueue_push(&thpool_p->jobqueue, newjob);
return 0;
}
/* Wait until all jobs have finished */
void thpool_wait(thpool_* thpool_p){
pthread_mutex_lock(&thpool_p->thcount_lock);
while (thpool_p->jobqueue.len || thpool_p->num_threads_working) {
pthread_cond_wait(&thpool_p->threads_all_idle, &thpool_p->thcount_lock);
}
pthread_mutex_unlock(&thpool_p->thcount_lock);
}
/* Destroy the threadpool */
void thpool_destroy(thpool_* thpool_p){
/* No need to destory if it's NULL */
if (thpool_p == NULL) return ;
volatile int threads_total = thpool_p->num_threads_alive;
/* End each thread 's infinite loop */
threads_keepalive = 0;
/* Give one second to kill idle threads */
double TIMEOUT = 1.0;
time_t start, end;
double tpassed = 0.0;
time (&start);
while (tpassed < TIMEOUT && thpool_p->num_threads_alive){
bsem_post_all(thpool_p->jobqueue.has_jobs);
time (&end);
tpassed = difftime(end,start);
}
/* Poll remaining threads */
while (thpool_p->num_threads_alive){
bsem_post_all(thpool_p->jobqueue.has_jobs);
sleep(1);
}
/* Job queue cleanup */
jobqueue_destroy(&thpool_p->jobqueue);
/* Deallocs */
int n;
for (n=0; n < threads_total; n++){
thread_destroy(thpool_p->threads[n]);
}
free(thpool_p->threads);
free(thpool_p);
}
/* Pause all threads in threadpool */
void thpool_pause(thpool_* thpool_p) {
int n;
for (n=0; n < thpool_p->num_threads_alive; n++){
pthread_kill(thpool_p->threads[n]->pthread, SIGUSR1);
}
}
/* Resume all threads in threadpool */
void thpool_resume(thpool_* thpool_p) {
// resuming a single threadpool hasn't been
// implemented yet, meanwhile this supresses
// the warnings
(void)thpool_p;
threads_on_hold = 0;
}
int thpool_num_threads_working(thpool_* thpool_p){
return thpool_p->num_threads_working;
}
/* ============================ THREAD ============================== */
/* Initialize a thread in the thread pool
*
* @param thread address to the pointer of the thread to be created
* @param id id to be given to the thread
* @return 0 on success, -1 otherwise.
*/
static int thread_init (thpool_* thpool_p, struct thread** thread_p, int id){
*thread_p = (struct thread*)malloc(sizeof(struct thread));
if (*thread_p == NULL){
err("thread_init(): Could not allocate memory for thread\n");
return -1;
}
(*thread_p)->thpool_p = thpool_p;
(*thread_p)->id = id;
pthread_create(&(*thread_p)->pthread, NULL, (void * (*)(void *)) thread_do, (*thread_p));
// Set the affinity
long number_of_processors = sysconf(_SC_NPROCESSORS_ONLN);
printf("\n number of processors %ld\n",number_of_processors);
cpu_set_t cpuset;
CPU_ZERO(&cpuset);
CPU_SET(id%number_of_processors,&cpuset);
pthread_setaffinity_np((*thread_p)->pthread,sizeof(cpu_set_t),&cpuset);
pthread_detach((*thread_p)->pthread);
return 0;
}
/* Sets the calling thread on hold */
static void thread_hold(int sig_id) {
(void)sig_id;
threads_on_hold = 1;
while (threads_on_hold){
sleep(1);
}
}
/* What each thread is doing
*
* In principle this is an endless loop. The only time this loop gets interuppted is once
* thpool_destroy() is invoked or the program exits.
*
* @param thread thread that will run this function
* @return nothing
*/
static void* thread_do(struct thread* thread_p){
/* Set thread name for profiling and debuging */
char thread_name[32] = {0};
snprintf(thread_name, 32, "thread-pool-%d", thread_p->id);
#if defined(__linux__)
/* Use prctl instead to prevent using _GNU_SOURCE flag and implicit declaration */
prctl(PR_SET_NAME, thread_name);
#elif defined(__APPLE__) && defined(__MACH__)
pthread_setname_np(thread_name);
#else
err("thread_do(): pthread_setname_np is not supported on this system");
#endif
/* Assure all threads have been created before starting serving */
thpool_* thpool_p = thread_p->thpool_p;
/* Register signal handler */
struct sigaction act;
sigemptyset(&act.sa_mask);
act.sa_flags = 0;
act.sa_handler = thread_hold;
if (sigaction(SIGUSR1, &act, NULL) == -1) {
err("thread_do(): cannot handle SIGUSR1");
}
/* Mark thread as alive (initialized) */
pthread_mutex_lock(&thpool_p->thcount_lock);
thpool_p->num_threads_alive += 1;
pthread_mutex_unlock(&thpool_p->thcount_lock);
while(threads_keepalive){
bsem_wait(thpool_p->jobqueue.has_jobs);
if (threads_keepalive){
pthread_mutex_lock(&thpool_p->thcount_lock);
thpool_p->num_threads_working++;
pthread_mutex_unlock(&thpool_p->thcount_lock);
/* Read job from queue and execute it */
void (*func_buff)(void*);
void* arg_buff;
job* job_p = jobqueue_pull(&thpool_p->jobqueue);
if (job_p) {
func_buff = job_p->function;
arg_buff = job_p->arg;
func_buff(arg_buff);
free(job_p);
}
pthread_mutex_lock(&thpool_p->thcount_lock);
thpool_p->num_threads_working--;
if (!thpool_p->num_threads_working) {
pthread_cond_signal(&thpool_p->threads_all_idle);
}
pthread_mutex_unlock(&thpool_p->thcount_lock);
}
}
pthread_mutex_lock(&thpool_p->thcount_lock);
thpool_p->num_threads_alive --;
pthread_mutex_unlock(&thpool_p->thcount_lock);
return NULL;
}
/* Frees a thread */
static void thread_destroy (thread* thread_p){
free(thread_p);
}
/* ============================ JOB QUEUE =========================== */
/* Initialize queue */
static int jobqueue_init(jobqueue* jobqueue_p){
jobqueue_p->len = 0;
jobqueue_p->front = NULL;
jobqueue_p->rear = NULL;
jobqueue_p->has_jobs = (struct bsem*)malloc(sizeof(struct bsem));
if (jobqueue_p->has_jobs == NULL){
return -1;
}
pthread_mutex_init(&(jobqueue_p->rwmutex), NULL);
bsem_init(jobqueue_p->has_jobs, 0);
return 0;
}
/* Clear the queue */
static void jobqueue_clear(jobqueue* jobqueue_p){
while(jobqueue_p->len){
free(jobqueue_pull(jobqueue_p));
}
jobqueue_p->front = NULL;
jobqueue_p->rear = NULL;
bsem_reset(jobqueue_p->has_jobs);
jobqueue_p->len = 0;
}
/* Add (allocated) job to queue
*/
static void jobqueue_push(jobqueue* jobqueue_p, struct job* newjob){
pthread_mutex_lock(&jobqueue_p->rwmutex);
newjob->prev = NULL;
switch(jobqueue_p->len){
case 0: /* if no jobs in queue */
jobqueue_p->front = newjob;
jobqueue_p->rear = newjob;
break;
default: /* if jobs in queue */
jobqueue_p->rear->prev = newjob;
jobqueue_p->rear = newjob;
}
jobqueue_p->len++;
bsem_post(jobqueue_p->has_jobs);
pthread_mutex_unlock(&jobqueue_p->rwmutex);
}
/* Get first job from queue(removes it from queue)
* Notice: Caller MUST hold a mutex
*/
static struct job* jobqueue_pull(jobqueue* jobqueue_p){
pthread_mutex_lock(&jobqueue_p->rwmutex);
job* job_p = jobqueue_p->front;
switch(jobqueue_p->len){
case 0: /* if no jobs in queue */
break;
case 1: /* if one job in queue */
jobqueue_p->front = NULL;
jobqueue_p->rear = NULL;
jobqueue_p->len = 0;
break;
default: /* if >1 jobs in queue */
jobqueue_p->front = job_p->prev;
jobqueue_p->len--;
/* more than one job in queue -> post it */
bsem_post(jobqueue_p->has_jobs);
}
pthread_mutex_unlock(&jobqueue_p->rwmutex);
return job_p;
}
/* Free all queue resources back to the system */
static void jobqueue_destroy(jobqueue* jobqueue_p){
jobqueue_clear(jobqueue_p);
free(jobqueue_p->has_jobs);
}
/* ======================== SYNCHRONISATION ========================= */
/* Init semaphore to 1 or 0 */
static void bsem_init(bsem *bsem_p, int value) {
if (value < 0 || value > 1) {
err("bsem_init(): Binary semaphore can take only values 1 or 0");
exit(1);
}
pthread_mutex_init(&(bsem_p->mutex), NULL);
pthread_cond_init(&(bsem_p->cond), NULL);
bsem_p->v = value;
}
/* Reset semaphore to 0 */
static void bsem_reset(bsem *bsem_p) {
bsem_init(bsem_p, 0);
}
/* Post to at least one thread */
static void bsem_post(bsem *bsem_p) {
pthread_mutex_lock(&bsem_p->mutex);
bsem_p->v = 1;
pthread_cond_signal(&bsem_p->cond);
pthread_mutex_unlock(&bsem_p->mutex);
}
/* Post to all threads */
static void bsem_post_all(bsem *bsem_p) {
pthread_mutex_lock(&bsem_p->mutex);
bsem_p->v = 1;
pthread_cond_broadcast(&bsem_p->cond);
pthread_mutex_unlock(&bsem_p->mutex);
}
/* Wait on semaphore until semaphore has value 0 */
static void bsem_wait(bsem* bsem_p) {
pthread_mutex_lock(&bsem_p->mutex);
while (bsem_p->v != 1) {
pthread_cond_wait(&bsem_p->cond, &bsem_p->mutex);
}
bsem_p->v = 0;
pthread_mutex_unlock(&bsem_p->mutex);
}
new/simpleGraphics/thpool.h
/**********************************
* @author Johan Hanssen Seferidis
* License: MIT
*
**********************************/
#ifndef _THPOOL_
#define _THPOOL_
#ifdef __cplusplus
extern "C" {
#endif
/* =================================== API ======================================= */
typedef struct thpool_* threadpool;
/**
* @brief Initialize threadpool
*
* Initializes a threadpool. This function will not return until all
* threads have initialized successfully.
*
* @example
*
* ..
* threadpool thpool; //First we declare a threadpool
* thpool = thpool_init(4); //then we initialize it to 4 threads
* ..
*
* @param num_threads number of threads to be created in the threadpool
* @return threadpool created threadpool on success,
* NULL on error
*/
threadpool thpool_init(int num_threads);
/**
* @brief Add work to the job queue
*
* Takes an action and its argument and adds it to the threadpool's job queue.
* If you want to add to work a function with more than one arguments then
* a way to implement this is by passing a pointer to a structure.
*
* NOTICE: You have to cast both the function and argument to not get warnings.
*
* @example
*
* void print_num(int num){
* printf("%d\n", num);
* }
*
* int main() {
* ..
* int a = 10;
* thpool_add_work(thpool, (void*)print_num, (void*)a);
* ..
* }
*
* @param threadpool threadpool to which the work will be added
* @param function_p pointer to function to add as work
* @param arg_p pointer to an argument
* @return 0 on successs, -1 otherwise.
*/
int thpool_add_work(threadpool, void (*function_p)(void*), void* arg_p);
/**
* @brief Wait for all queued jobs to finish
*
* Will wait for all jobs - both queued and currently running to finish.
* Once the queue is empty and all work has completed, the calling thread
* (probably the main program) will continue.
*
* Smart polling is used in wait. The polling is initially 0 - meaning that
* there is virtually no polling at all. If after 1 seconds the threads
* haven't finished, the polling interval starts growing exponentially
* until it reaches max_secs seconds. Then it jumps down to a maximum polling
* interval assuming that heavy processing is being used in the threadpool.
*
* @example
*
* ..
* threadpool thpool = thpool_init(4);
* ..
* // Add a bunch of work
* ..
* thpool_wait(thpool);
* puts("All added work has finished");
* ..
*
* @param threadpool the threadpool to wait for
* @return nothing
*/
void thpool_wait(threadpool);
/**
* @brief Pauses all threads immediately
*
* The threads will be paused no matter if they are idle or working.
* The threads return to their previous states once thpool_resume
* is called.
*
* While the thread is being paused, new work can be added.
*
* @example
*
* threadpool thpool = thpool_init(4);
* thpool_pause(thpool);
* ..
* // Add a bunch of work
* ..
* thpool_resume(thpool); // Let the threads start their magic
*
* @param threadpool the threadpool where the threads should be paused
* @return nothing
*/
void thpool_pause(threadpool);
/**
* @brief Unpauses all threads if they are paused
*
* @example
* ..
* thpool_pause(thpool);
* sleep(10); // Delay execution 10 seconds
* thpool_resume(thpool);
* ..
*
* @param threadpool the threadpool where the threads should be unpaused
* @return nothing
*/
void thpool_resume(threadpool);
/**
* @brief Destroy the threadpool
*
* This will wait for the currently active threads to finish and then 'kill'
* the whole threadpool to free up memory.
*
* @example
* int main() {
* threadpool thpool1 = thpool_init(2);
* threadpool thpool2 = thpool_init(2);
* ..
* thpool_destroy(thpool1);
* ..
* return 0;
* }
*
* @param threadpool the threadpool to destroy
* @return nothing
*/
void thpool_destroy(threadpool);
/**
* @brief Show currently working threads
*
* Working threads are the threads that are performing work (not idle).
*
* @example
* int main() {
* threadpool thpool1 = thpool_init(2);
* threadpool thpool2 = thpool_init(2);
* ..
* printf("Working threads: %d\n", thpool_num_threads_working(thpool1));
* ..
* return 0;
* }
*
* @param threadpool the threadpool of interest
* @return integer number of threads working
*/
int thpool_num_threads_working(threadpool);
#ifdef __cplusplus
}
#endif
#endif
new/simpleGraphics/xwindows_utilities.c
//
// Created by joel on 9/8/20.
//
#include "xwindows_utilities.h"
#include "graphicslibrary.h"
Display *dis;
int screen;
Window win;
GC gc;
const int window_size_x = 512;
const int window_size_y = 512;
void init_x() {
/* get the colors black and white (see section for details) */
//unsigned long black,white;
unsigned long black,white;
dis = XOpenDisplay((char *)0);
screen = DefaultScreen(dis );
black = BlackPixel(dis ,screen ),
white = WhitePixel(dis, screen);
win = XCreateSimpleWindow(dis ,
DefaultRootWindow(dis ),0,0,
window_size_x, window_size_y,
5,black, white);
// The next two lines notifies us when the user clicks on the x in the corner of the window
Atom delWindow = XInternAtom(dis,"WM_DELETE_WINDOW",0);
XSetWMProtocols(dis,win,&delWindow,1);
XSetStandardProperties(dis,win,"Mandelbrot Set","Mandelbrot",None,NULL,0,NULL);
XSelectInput(dis, win, ExposureMask|ButtonPressMask|KeyPressMask);
gc=XCreateGC(dis, win, 0,0);
XSetBackground(dis,gc,white);
XSetForeground(dis,gc,black);
XClearWindow(dis, win);
XMapRaised(dis, win);
};
void display_image(rgb_image_t *rgbimage){
char *data = malloc(window_size_x * window_size_y * 4);
XImage *image = NULL;
memset(data, 50, window_size_x * window_size_y * 4);
double dx = (1.0*rgbimage->image_size_x)/(1.0*window_size_x);
double dy = (1.0*rgbimage->image_size_y)/(1.0*window_size_y);
double xx =0.0;
double yy = 0.0;
int loc = 0;
for (int r=0;r yy=0.0;
for (int c = 0; c < window_size_x; c++) {
int loc2 = (rgbimage->image_size_y*floor(xx)+floor(yy))*3;
data[loc] = rgbimage->image_data[loc2];
data[loc + 1] = rgbimage->image_data[loc2+1];
data[loc + 2] = rgbimage->image_data[loc2+2];
loc = loc+4;
yy+=dy;
}
xx += dx;
}
image = XCreateImage(
dis,
CopyFromParent,
DefaultDepth(
dis,
DefaultScreen(dis)),
ZPixmap,
0,
data,
window_size_x,
window_size_y,
32,
window_size_x * 4);
XPutImage(
dis,
win,
gc,
image,
0, 0, // from which offset to start drawing
0, 0, // position on the screen
window_size_x, window_size_y); // width and height of what you want to draw
}
int process_event(x_event_t *event_data){
XEvent event; /* the XEvent declaration !!! */
KeySym key; /* a dealie-bob to handle KeyPress Events */
char text[255]; /* a char buffer for KeyPress Events */
event_data->mouse_x=0.5;
event_data->mouse_y=0.5;
event_data->button=0;
XNextEvent(dis, &event);
if (event.type==Expose && event.xexpose.count==0) {
/* the window was exposed redraw it! */
redraw();
}
if (event.type==KeyPress&&
XLookupString(&event.xkey,text,255,&key,0)==1) {
/* use the XLookupString routine to convert the invent
KeyPress data into regular text. Weird but necessary...
*/
printf("You pressed the %c key!\n",text[0]);
if (text[0]=='q') {
return 1;
}
}
if(event.type ==ClientMessage)
return 1;
if (event.type==ButtonPress) {
/* tell where the mouse Button was Pressed */
event_data->mouse_x=event.xbutton.x;
event_data->mouse_y=event.xbutton.y;
event_data->button=event.xbutton.button;
}
return 0;
}
void close_x() {
XFreeGC(dis, gc);
XDestroyWindow(dis,win);
XCloseDisplay(dis);
};
void redraw() {
XClearWindow(dis, win);
};
new/simpleGraphics/xwindows_utilities.h
//
// Created by joel on 9/8/20.
//
#include
#include
#include
#include
#include
#include "graphicslibrary.h"
#ifndef SIMPLEGRAPHICS_XWINDOWS_UTILITIES_H
#define SIMPLEGRAPHICS_XWINDOWS_UTILITIES_H
//old school defines
#define mouse_left_button 1
#define mouse_middle_button 2
#define mouse_right_button 3
#define mouse_scroll_forward 4
#define mouse_scroll_backward 5
typedef struct x_event {
unsigned int mouse_x;
unsigned int mouse_y;
unsigned int button;
} x_event_t;
void init_x();
void close_x();
void redraw();
void display_image(rgb_image_t *rgbimage);
int process_event(x_event_t *event_data);
#endif //SIMPLEGRAPHICS_XWINDOWS_UTILITIES_H
new/tpool/.idea/.gitignore
# Default ignored files
/shelf/
/workspace.xml
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml
# Editor-based HTTP Client requests
/httpRequests/
new/tpool/.idea/misc.xml
new/tpool/.idea/modules.xml
new/tpool/.idea/tpool.iml
new/tpool/.idea/workspace.xml
1606761277342
1606761277342
new/tpool/cmake-build-debug/CMakeCache.txt
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# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.
########################
# EXTERNAL cache entries
########################
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CMAKE_ADDR2LINE:FILEPATH=/usr/bin/addr2line
//Path to a program.
CMAKE_AR:FILEPATH=/usr/bin/ar
//Choose the type of build, options are: None Debug Release RelWithDebInfo
// MinSizeRel ...
CMAKE_BUILD_TYPE:STRING=Debug
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// detected when left empty
CMAKE_CODEBLOCKS_COMPILER_ID:STRING=
//The CodeBlocks executable
CMAKE_CODEBLOCKS_EXECUTABLE:FILEPATH=CMAKE_CODEBLOCKS_EXECUTABLE-NOTFOUND
//Additional command line arguments when CodeBlocks invokes make.
// Enter e.g. -j to get parallel builds
CMAKE_CODEBLOCKS_MAKE_ARGUMENTS:STRING=-j4
//Enable/Disable color output during build.
CMAKE_COLOR_MAKEFILE:BOOL=ON
//C compiler
CMAKE_C_COMPILER:FILEPATH=/usr/bin/cc
//A wrapper around 'ar' adding the appropriate '--plugin' option
// for the GCC compiler
CMAKE_C_COMPILER_AR:FILEPATH=/usr/bin/gcc-ar-9
//A wrapper around 'ranlib' adding the appropriate '--plugin' option
// for the GCC compiler
CMAKE_C_COMPILER_RANLIB:FILEPATH=/usr/bin/gcc-ranlib-9
//Flags used by the C compiler during all build types.
CMAKE_C_FLAGS:STRING=
//Flags used by the C compiler during DEBUG builds.
CMAKE_C_FLAGS_DEBUG:STRING=-g
//Flags used by the C compiler during MINSIZEREL builds.
CMAKE_C_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
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CMAKE_C_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
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CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
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CMAKE_DLLTOOL:FILEPATH=CMAKE_DLLTOOL-NOTFOUND
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CMAKE_EXE_LINKER_FLAGS:STRING=
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CMAKE_EXPORT_COMPILE_COMMANDS:BOOL=
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CMAKE_INSTALL_PREFIX:PATH=/usr/local
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CMAKE_LINKER:FILEPATH=/usr/bin/ld
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CMAKE_MAKE_PROGRAM:FILEPATH=/usr/bin/make
//Flags used by the linker during the creation of modules during
// all build types.
CMAKE_MODULE_LINKER_FLAGS:STRING=
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CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=
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CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=
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// RELEASE builds.
CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=
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// RELWITHDEBINFO builds.
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=
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CMAKE_NM:FILEPATH=/usr/bin/nm
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CMAKE_OBJCOPY:FILEPATH=/usr/bin/objcopy
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CMAKE_OBJDUMP:FILEPATH=/usr/bin/objdump
//Value Computed by CMake
CMAKE_PROJECT_DESCRIPTION:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_NAME:STATIC=tpool
//Path to a program.
CMAKE_RANLIB:FILEPATH=/usr/bin/ranlib
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CMAKE_READELF:FILEPATH=/usr/bin/readelf
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CMAKE_SHARED_LINKER_FLAGS:STRING=
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// but are added when building.
CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
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CMAKE_SKIP_RPATH:BOOL=NO
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CMAKE_STRIP:FILEPATH=/usr/bin/strip
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// .SILENT directive, and all commands will be echoed to the console
// during the make. This is useful for debugging only. With Visual
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new/tpool/main.c
/*
* WHAT THIS EXAMPLE DOES
*
* We create a pool of 4 threads and then add 40 tasks to the pool(20 task1
* functions and 20 task2 functions). task1 and task2 simply print which thread is running them.
*
* As soon as we add the tasks to the pool, the threads will run them. It can happen that
* you see a single thread running all the tasks (highly unlikely). It is up the OS to
* decide which thread will run what. So it is not an error of the thread pool but rather
* a decision of the OS.
*
* */
#include
#include
#include
#include
#include
#include "thpool.h"
#include "graphicslibrary.h"
#include "mandelbrot.h"
typedef struct region{
double min_real;
double min_imag;
double max_real;
double max_imag;
int r_offset;
int i_offset;
int r_n;
int i_n;
// pointer into the image
rgb_image_t *image;
} region_t;
void task(void *arg){
//printf("Thread #%u working on %d\n", (int)pthread_self(), (int) arg);
// printf("Thread #%u working on region\n", (int)pthread_self());
// printf("r_offset is %d\n",((region_t *)arg)->r_offset);
// call mandelbrot on the region sample code in UDP server
double complex min = ((region_t *)arg)->min_real+((region_t *)arg)->min_imag* 1i;
double complex max = ((region_t *)arg)->max_real+((region_t *)arg)->max_imag* 1i;
rgb_image_t *image= calculate_mandelbrot2(min,max,((region_t *)arg)->r_n,((region_t *)arg)->i_n,512);
// copy the image subregion into the image
int sub_rn = ((region_t *)arg)->r_n;
for (int i = 0; i < ((region_t *)arg)->i_n; i++) {
for (int r = 0; r < sub_rn; r++) {
int pixel_location = (((region_t *)arg)->i_offset + i) * ((region_t *)arg)->image->image_size_x * 3 + (((region_t *)arg)->r_offset + r) * 3;
//printf("%d,\n",pixel_location);
((region_t *)arg)->image->image_data[pixel_location + 0] = image->image_data[i*sub_rn*3+3*r+0];
((region_t *)arg)->image->image_data[pixel_location + 1] = image->image_data[i*sub_rn*3+3*r+1];
((region_t *)arg)->image->image_data[pixel_location + 2] = image->image_data[i*sub_rn*3+3*r+2];
}
// printf("\n");
}
free_rgb_image(image);
}
double mandelbrot_scale=1.0; // should clean extern reference in lib.
double mandelbrot_imaginary_center=0.0;
double mandelbrot_real_center=-0.5;
int main(){
double re= -0.50;
double im= 0.0;
double scale= 1.0;
double complex center = re+im*1.0i;
int image_size = 512; // This could be in the config file
int real_segments = 8; // This could be in the config file
int imag_segments = 8; // This could be in the config file
int number_regions = real_segments*imag_segments;
const int num_workers = 4;
puts("Making threadpool with 4 threads");
threadpool thpool = thpool_init(num_workers); // DONE once at start of simple graphics
rgb_image_t *image;
image = malloc(sizeof(rgb_image_t));
image->image_size_x=image_size;
image->image_size_y=image_size;
image->image_data = malloc(image->image_size_x * image->image_size_y * 3);
puts("Adding MxN tasks to threadpool");
// given the number of subregions
//******************** T H I S S T A R T S P E R U P D A T E (each mouse click )
const double extent = 3.0;
int n_real = image_size/real_segments; // n needs to be multiple of real_segs
int n_imaginary = image_size/imag_segments; // n needs to be multiple of imaginary_segs
const double delta_real = extent/(1.0*real_segments*scale);
const double delta_imaginary = extent/(1.0*imag_segments*scale);
const double start_real = creal(center)-extent/(2.*scale);
const double start_imaginary = cimag(center)-extent/(2.*scale);
region_t temp;
region_t **regions_ptr = malloc(number_regions*sizeof(&temp));
int region_counter=0;
for (int r_counter=0,r_start=0;r_counter for (int i_counter = 0, i_start = 0; i_counter < imag_segments; i_counter++, i_start += n_imaginary){
// allocate a region for each task
regions_ptr[region_counter] = malloc(sizeof(region_t));
// set the limits on the subregion for each task
regions_ptr[region_counter]->min_real = start_real + r_counter * delta_real;
regions_ptr[region_counter]->max_real = regions_ptr[region_counter]->min_real + delta_real;
regions_ptr[region_counter]->min_imag = start_imaginary + i_counter * delta_imaginary;
regions_ptr[region_counter]->max_imag = regions_ptr[region_counter]->min_imag + delta_imaginary;
regions_ptr[region_counter]->r_n = image_size/real_segments; // issues if imagesize not k* real_segments
regions_ptr[region_counter]->i_n = image_size/imag_segments;
regions_ptr[region_counter]->r_offset = r_start;
regions_ptr[region_counter]->i_offset = i_start;
regions_ptr[region_counter]->image = malloc(sizeof(rgb_image_t)); // get space for data structure
regions_ptr[region_counter]->image->image_data=image->image_data;
regions_ptr[region_counter]->image->image_size_x=image->image_size_x;
regions_ptr[region_counter]->image->image_size_y=image->image_size_y;
thpool_add_work(thpool, task, (void*)regions_ptr[region_counter]); // pass in the region
region_counter++;
}
};
thpool_wait(thpool);
// deallocate regions and associated datastructures
for (region_counter=0;region_counter free(regions_ptr[region_counter]->image);
free(regions_ptr[region_counter]);
}
free(regions_ptr);
// dump the image out
write_rgb_file("test.ppm",image);
free_rgb_image(image);
//******************** T H I S E N D S P E R U P D A T E
puts("Killing threadpool"); // done at exit of simple graphics.
thpool_destroy(thpool);
return 0;
}
new/tpool/thpool.c
/* ********************************
* Author: Johan Hanssen Seferidis
* License: MIT
* Description: Library providing a threading pool where you can add
* work. For usage, check the thpool.h file or README.md
*
*//** @file thpool.h *//*
*
********************************/
#define _POSIX_C_SOURCE 200809L
#define _GNU_SOURCE
#include
#include
#include
#include
#include
#include
#include
#include
#include "thpool.h"
#include
#ifdef THPOOL_DEBUG
#define THPOOL_DEBUG 1
#else
#define THPOOL_DEBUG 0
#endif
#if !defined(DISABLE_PRINT) || defined(THPOOL_DEBUG)
#define err(str) fprintf(stderr, str)
#else
#define err(str)
#endif
static volatile int threads_keepalive;
static volatile int threads_on_hold;
/* ========================== STRUCTURES ============================ */
/* Binary semaphore */
typedef struct bsem {
pthread_mutex_t mutex;
pthread_cond_t cond;
int v;
} bsem;
/* Job */
typedef struct job{
struct job* prev; /* pointer to previous job */
void (*function)(void* arg); /* function pointer */
void* arg; /* function's argument */
} job;
/* Job queue */
typedef struct jobqueue{
pthread_mutex_t rwmutex; /* used for queue r/w access */
job *front; /* pointer to front of queue */
job *rear; /* pointer to rear of queue */
bsem *has_jobs; /* flag as binary semaphore */
int len; /* number of jobs in queue */
} jobqueue;
/* Thread */
typedef struct thread{
int id; /* friendly id */
pthread_t pthread; /* pointer to actual thread */
struct thpool_* thpool_p; /* access to thpool */
} thread;
/* Threadpool */
typedef struct thpool_{
thread** threads; /* pointer to threads */
volatile int num_threads_alive; /* threads currently alive */
volatile int num_threads_working; /* threads currently working */
pthread_mutex_t thcount_lock; /* used for thread count etc */
pthread_cond_t threads_all_idle; /* signal to thpool_wait */
jobqueue jobqueue; /* job queue */
} thpool_;
/* ========================== PROTOTYPES ============================ */
static int thread_init(thpool_* thpool_p, struct thread** thread_p, int id);
static void* thread_do(struct thread* thread_p);
static void thread_hold(int sig_id);
static void thread_destroy(struct thread* thread_p);
static int jobqueue_init(jobqueue* jobqueue_p);
static void jobqueue_clear(jobqueue* jobqueue_p);
static void jobqueue_push(jobqueue* jobqueue_p, struct job* newjob_p);
static struct job* jobqueue_pull(jobqueue* jobqueue_p);
static void jobqueue_destroy(jobqueue* jobqueue_p);
static void bsem_init(struct bsem *bsem_p, int value);
static void bsem_reset(struct bsem *bsem_p);
static void bsem_post(struct bsem *bsem_p);
static void bsem_post_all(struct bsem *bsem_p);
static void bsem_wait(struct bsem *bsem_p);
/* ========================== THREADPOOL ============================ */
/* Initialise thread pool */
struct thpool_* thpool_init(int num_threads){
threads_on_hold = 0;
threads_keepalive = 1;
if (num_threads < 0){
num_threads = 0;
}
/* Make new thread pool */
thpool_* thpool_p;
thpool_p = (struct thpool_*)malloc(sizeof(struct thpool_));
if (thpool_p == NULL){
err("thpool_init(): Could not allocate memory for thread pool\n");
return NULL;
}
thpool_p->num_threads_alive = 0;
thpool_p->num_threads_working = 0;
/* Initialise the job queue */
if (jobqueue_init(&thpool_p->jobqueue) == -1){
err("thpool_init(): Could not allocate memory for job queue\n");
free(thpool_p);
return NULL;
}
/* Make threads in pool */
thpool_p->threads = (struct thread**)malloc(num_threads * sizeof(struct thread *));
if (thpool_p->threads == NULL){
err("thpool_init(): Could not allocate memory for threads\n");
jobqueue_destroy(&thpool_p->jobqueue);
free(thpool_p);
return NULL;
}
pthread_mutex_init(&(thpool_p->thcount_lock), NULL);
pthread_cond_init(&thpool_p->threads_all_idle, NULL);
/* Thread init */
int n;
for (n=0; n thread_init(thpool_p, &thpool_p->threads[n], n);
#if THPOOL_DEBUG
printf("THPOOL_DEBUG: Created thread %d in pool \n", n);
#endif
}
/* Wait for threads to initialize */
while (thpool_p->num_threads_alive != num_threads) {}
return thpool_p;
}
/* Add work to the thread pool */
int thpool_add_work(thpool_* thpool_p, void (*function_p)(void*), void* arg_p){
job* newjob;
newjob=(struct job*)malloc(sizeof(struct job));
if (newjob==NULL){
err("thpool_add_work(): Could not allocate memory for new job\n");
return -1;
}
/* add function and argument */
newjob->function=function_p;
newjob->arg=arg_p;
/* add job to queue */
jobqueue_push(&thpool_p->jobqueue, newjob);
return 0;
}
/* Wait until all jobs have finished */
void thpool_wait(thpool_* thpool_p){
pthread_mutex_lock(&thpool_p->thcount_lock);
while (thpool_p->jobqueue.len || thpool_p->num_threads_working) {
pthread_cond_wait(&thpool_p->threads_all_idle, &thpool_p->thcount_lock);
}
pthread_mutex_unlock(&thpool_p->thcount_lock);
}
/* Destroy the threadpool */
void thpool_destroy(thpool_* thpool_p){
/* No need to destory if it's NULL */
if (thpool_p == NULL) return ;
volatile int threads_total = thpool_p->num_threads_alive;
/* End each thread 's infinite loop */
threads_keepalive = 0;
/* Give one second to kill idle threads */
double TIMEOUT = 1.0;
time_t start, end;
double tpassed = 0.0;
time (&start);
while (tpassed < TIMEOUT && thpool_p->num_threads_alive){
bsem_post_all(thpool_p->jobqueue.has_jobs);
time (&end);
tpassed = difftime(end,start);
}
/* Poll remaining threads */
while (thpool_p->num_threads_alive){
bsem_post_all(thpool_p->jobqueue.has_jobs);
sleep(1);
}
/* Job queue cleanup */
jobqueue_destroy(&thpool_p->jobqueue);
/* Deallocs */
int n;
for (n=0; n < threads_total; n++){
thread_destroy(thpool_p->threads[n]);
}
free(thpool_p->threads);
free(thpool_p);
}
/* Pause all threads in threadpool */
void thpool_pause(thpool_* thpool_p) {
int n;
for (n=0; n < thpool_p->num_threads_alive; n++){
pthread_kill(thpool_p->threads[n]->pthread, SIGUSR1);
}
}
/* Resume all threads in threadpool */
void thpool_resume(thpool_* thpool_p) {
// resuming a single threadpool hasn't been
// implemented yet, meanwhile this supresses
// the warnings
(void)thpool_p;
threads_on_hold = 0;
}
int thpool_num_threads_working(thpool_* thpool_p){
return thpool_p->num_threads_working;
}
/* ============================ THREAD ============================== */
/* Initialize a thread in the thread pool
*
* @param thread address to the pointer of the thread to be created
* @param id id to be given to the thread
* @return 0 on success, -1 otherwise.
*/
static int thread_init (thpool_* thpool_p, struct thread** thread_p, int id){
*thread_p = (struct thread*)malloc(sizeof(struct thread));
if (*thread_p == NULL){
err("thread_init(): Could not allocate memory for thread\n");
return -1;
}
(*thread_p)->thpool_p = thpool_p;
(*thread_p)->id = id;
pthread_create(&(*thread_p)->pthread, NULL, (void * (*)(void *)) thread_do, (*thread_p));
// Set the affinity
long number_of_processors = sysconf(_SC_NPROCESSORS_ONLN);
printf("\n number of processors %ld\n",number_of_processors);
cpu_set_t cpuset;
CPU_ZERO(&cpuset);
CPU_SET(id%number_of_processors,&cpuset);
pthread_setaffinity_np((*thread_p)->pthread,sizeof(cpu_set_t),&cpuset);
pthread_detach((*thread_p)->pthread);
return 0;
}
/* Sets the calling thread on hold */
static void thread_hold(int sig_id) {
(void)sig_id;
threads_on_hold = 1;
while (threads_on_hold){
sleep(1);
}
}
/* What each thread is doing
*
* In principle this is an endless loop. The only time this loop gets interuppted is once
* thpool_destroy() is invoked or the program exits.
*
* @param thread thread that will run this function
* @return nothing
*/
static void* thread_do(struct thread* thread_p){
/* Set thread name for profiling and debuging */
char thread_name[32] = {0};
snprintf(thread_name, 32, "thread-pool-%d", thread_p->id);
#if defined(__linux__)
/* Use prctl instead to prevent using _GNU_SOURCE flag and implicit declaration */
prctl(PR_SET_NAME, thread_name);
#elif defined(__APPLE__) && defined(__MACH__)
pthread_setname_np(thread_name);
#else
err("thread_do(): pthread_setname_np is not supported on this system");
#endif
/* Assure all threads have been created before starting serving */
thpool_* thpool_p = thread_p->thpool_p;
/* Register signal handler */
struct sigaction act;
sigemptyset(&act.sa_mask);
act.sa_flags = 0;
act.sa_handler = thread_hold;
if (sigaction(SIGUSR1, &act, NULL) == -1) {
err("thread_do(): cannot handle SIGUSR1");
}
/* Mark thread as alive (initialized) */
pthread_mutex_lock(&thpool_p->thcount_lock);
thpool_p->num_threads_alive += 1;
pthread_mutex_unlock(&thpool_p->thcount_lock);
while(threads_keepalive){
bsem_wait(thpool_p->jobqueue.has_jobs);
if (threads_keepalive){
pthread_mutex_lock(&thpool_p->thcount_lock);
thpool_p->num_threads_working++;
pthread_mutex_unlock(&thpool_p->thcount_lock);
/* Read job from queue and execute it */
void (*func_buff)(void*);
void* arg_buff;
job* job_p = jobqueue_pull(&thpool_p->jobqueue);
if (job_p) {
func_buff = job_p->function;
arg_buff = job_p->arg;
func_buff(arg_buff);
free(job_p);
}
pthread_mutex_lock(&thpool_p->thcount_lock);
thpool_p->num_threads_working--;
if (!thpool_p->num_threads_working) {
pthread_cond_signal(&thpool_p->threads_all_idle);
}
pthread_mutex_unlock(&thpool_p->thcount_lock);
}
}
pthread_mutex_lock(&thpool_p->thcount_lock);
thpool_p->num_threads_alive --;
pthread_mutex_unlock(&thpool_p->thcount_lock);
return NULL;
}
/* Frees a thread */
static void thread_destroy (thread* thread_p){
free(thread_p);
}
/* ============================ JOB QUEUE =========================== */
/* Initialize queue */
static int jobqueue_init(jobqueue* jobqueue_p){
jobqueue_p->len = 0;
jobqueue_p->front = NULL;
jobqueue_p->rear = NULL;
jobqueue_p->has_jobs = (struct bsem*)malloc(sizeof(struct bsem));
if (jobqueue_p->has_jobs == NULL){
return -1;
}
pthread_mutex_init(&(jobqueue_p->rwmutex), NULL);
bsem_init(jobqueue_p->has_jobs, 0);
return 0;
}
/* Clear the queue */
static void jobqueue_clear(jobqueue* jobqueue_p){
while(jobqueue_p->len){
free(jobqueue_pull(jobqueue_p));
}
jobqueue_p->front = NULL;
jobqueue_p->rear = NULL;
bsem_reset(jobqueue_p->has_jobs);
jobqueue_p->len = 0;
}
/* Add (allocated) job to queue
*/
static void jobqueue_push(jobqueue* jobqueue_p, struct job* newjob){
pthread_mutex_lock(&jobqueue_p->rwmutex);
newjob->prev = NULL;
switch(jobqueue_p->len){
case 0: /* if no jobs in queue */
jobqueue_p->front = newjob;
jobqueue_p->rear = newjob;
break;
default: /* if jobs in queue */
jobqueue_p->rear->prev = newjob;
jobqueue_p->rear = newjob;
}
jobqueue_p->len++;
bsem_post(jobqueue_p->has_jobs);
pthread_mutex_unlock(&jobqueue_p->rwmutex);
}
/* Get first job from queue(removes it from queue)
* Notice: Caller MUST hold a mutex
*/
static struct job* jobqueue_pull(jobqueue* jobqueue_p){
pthread_mutex_lock(&jobqueue_p->rwmutex);
job* job_p = jobqueue_p->front;
switch(jobqueue_p->len){
case 0: /* if no jobs in queue */
break;
case 1: /* if one job in queue */
jobqueue_p->front = NULL;
jobqueue_p->rear = NULL;
jobqueue_p->len = 0;
break;
default: /* if >1 jobs in queue */
jobqueue_p->front = job_p->prev;
jobqueue_p->len--;
/* more than one job in queue -> post it */
bsem_post(jobqueue_p->has_jobs);
}
pthread_mutex_unlock(&jobqueue_p->rwmutex);
return job_p;
}
/* Free all queue resources back to the system */
static void jobqueue_destroy(jobqueue* jobqueue_p){
jobqueue_clear(jobqueue_p);
free(jobqueue_p->has_jobs);
}
/* ======================== SYNCHRONISATION ========================= */
/* Init semaphore to 1 or 0 */
static void bsem_init(bsem *bsem_p, int value) {
if (value < 0 || value > 1) {
err("bsem_init(): Binary semaphore can take only values 1 or 0");
exit(1);
}
pthread_mutex_init(&(bsem_p->mutex), NULL);
pthread_cond_init(&(bsem_p->cond), NULL);
bsem_p->v = value;
}
/* Reset semaphore to 0 */
static void bsem_reset(bsem *bsem_p) {
bsem_init(bsem_p, 0);
}
/* Post to at least one thread */
static void bsem_post(bsem *bsem_p) {
pthread_mutex_lock(&bsem_p->mutex);
bsem_p->v = 1;
pthread_cond_signal(&bsem_p->cond);
pthread_mutex_unlock(&bsem_p->mutex);
}
/* Post to all threads */
static void bsem_post_all(bsem *bsem_p) {
pthread_mutex_lock(&bsem_p->mutex);
bsem_p->v = 1;
pthread_cond_broadcast(&bsem_p->cond);
pthread_mutex_unlock(&bsem_p->mutex);
}
/* Wait on semaphore until semaphore has value 0 */
static void bsem_wait(bsem* bsem_p) {
pthread_mutex_lock(&bsem_p->mutex);
while (bsem_p->v != 1) {
pthread_cond_wait(&bsem_p->cond, &bsem_p->mutex);
}
bsem_p->v = 0;
pthread_mutex_unlock(&bsem_p->mutex);
}
new/tpool/thpool.h
/**********************************
* @author Johan Hanssen Seferidis
* License: MIT
*
**********************************/
#ifndef _THPOOL_
#define _THPOOL_
#ifdef __cplusplus
extern "C" {
#endif
/* =================================== API ======================================= */
typedef struct thpool_* threadpool;
/**
* @brief Initialize threadpool
*
* Initializes a threadpool. This function will not return until all
* threads have initialized successfully.
*
* @example
*
* ..
* threadpool thpool; //First we declare a threadpool
* thpool = thpool_init(4); //then we initialize it to 4 threads
* ..
*
* @param num_threads number of threads to be created in the threadpool
* @return threadpool created threadpool on success,
* NULL on error
*/
threadpool thpool_init(int num_threads);
/**
* @brief Add work to the job queue
*
* Takes an action and its argument and adds it to the threadpool's job queue.
* If you want to add to work a function with more than one arguments then
* a way to implement this is by passing a pointer to a structure.
*
* NOTICE: You have to cast both the function and argument to not get warnings.
*
* @example
*
* void print_num(int num){
* printf("%d\n", num);
* }
*
* int main() {
* ..
* int a = 10;
* thpool_add_work(thpool, (void*)print_num, (void*)a);
* ..
* }
*
* @param threadpool threadpool to which the work will be added
* @param function_p pointer to function to add as work
* @param arg_p pointer to an argument
* @return 0 on successs, -1 otherwise.
*/
int thpool_add_work(threadpool, void (*function_p)(void*), void* arg_p);
/**
* @brief Wait for all queued jobs to finish
*
* Will wait for all jobs - both queued and currently running to finish.
* Once the queue is empty and all work has completed, the calling thread
* (probably the main program) will continue.
*
* Smart polling is used in wait. The polling is initially 0 - meaning that
* there is virtually no polling at all. If after 1 seconds the threads
* haven't finished, the polling interval starts growing exponentially
* until it reaches max_secs seconds. Then it jumps down to a maximum polling
* interval assuming that heavy processing is being used in the threadpool.
*
* @example
*
* ..
* threadpool thpool = thpool_init(4);
* ..
* // Add a bunch of work
* ..
* thpool_wait(thpool);
* puts("All added work has finished");
* ..
*
* @param threadpool the threadpool to wait for
* @return nothing
*/
void thpool_wait(threadpool);
/**
* @brief Pauses all threads immediately
*
* The threads will be paused no matter if they are idle or working.
* The threads return to their previous states once thpool_resume
* is called.
*
* While the thread is being paused, new work can be added.
*
* @example
*
* threadpool thpool = thpool_init(4);
* thpool_pause(thpool);
* ..
* // Add a bunch of work
* ..
* thpool_resume(thpool); // Let the threads start their magic
*
* @param threadpool the threadpool where the threads should be paused
* @return nothing
*/
void thpool_pause(threadpool);
/**
* @brief Unpauses all threads if they are paused
*
* @example
* ..
* thpool_pause(thpool);
* sleep(10); // Delay execution 10 seconds
* thpool_resume(thpool);
* ..
*
* @param threadpool the threadpool where the threads should be unpaused
* @return nothing
*/
void thpool_resume(threadpool);
/**
* @brief Destroy the threadpool
*
* This will wait for the currently active threads to finish and then 'kill'
* the whole threadpool to free up memory.
*
* @example
* int main() {
* threadpool thpool1 = thpool_init(2);
* threadpool thpool2 = thpool_init(2);
* ..
* thpool_destroy(thpool1);
* ..
* return 0;
* }
*
* @param threadpool the threadpool to destroy
* @return nothing
*/
void thpool_destroy(threadpool);
/**
* @brief Show currently working threads
*
* Working threads are the threads that are performing work (not idle).
*
* @example
* int main() {
* threadpool thpool1 = thpool_init(2);
* threadpool thpool2 = thpool_init(2);
* ..
* printf("Working threads: %d\n", thpool_num_threads_working(thpool1));
* ..
* return 0;
* }
*
* @param threadpool the threadpool of interest
* @return integer number of threads working
*/
int thpool_num_threads_working(threadpool);
#ifdef __cplusplus
}
#endif
#endif
new/UDPClient/.idea/.gitignore
# Default ignored files
/shelf/
/workspace.xml
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml
# Editor-based HTTP Client requests
/httpRequests/
new/UDPClient/.idea/misc.xml
new/UDPClient/.idea/modules.xml
new/UDPClient/.idea/UDPClient.iml
new/UDPClient/.idea/workspace.xml
1603737558434
1603737558434
new/UDPClient/cmake-build-debug/CMakeCache.txt
# This is the CMakeCache file.
# For build in directory: /home/joel/CLionProjects/UDPClient/cmake-build-debug
# It was generated by CMake: /home/joel/clion-2020.2/bin/cmake/linux/bin/cmake
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
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// but are added when building.
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//If this value is on, makefiles will be generated without the
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CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
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LibUDP:FILEPATH=/home/joel/CLionProjects/UDPRoutines/cmake-build-debug/libUDPRoutines.a
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new/UDPClient/CMakeLists.txt
cmake_minimum_required(VERSION 3.17)
project(UDPClient C)
set(CMAKE_C_STANDARD 11)
include_directories(~/CLionProjects/graphics)
include_directories(~/CLionProjects/UDPRoutines)
find_library(LibGraphics libgraphics.a ~/CLionProjects/graphics/cmake-build-debug/)
find_library(LibUDP libUDPRoutines.a ~/CLionProjects/UDPRoutines/cmake-build-debug/)
find_library(LibMandelbrot libmandelbrot_lib.a ~/CLionProjects/mandelbrot/cmake-build-debug/)
add_executable(UDPClient main.c )
target_link_libraries(UDPClient ${LibUDP} ${LibMandelbrot} ${LibGraphics} m)
new/UDPClient/main.c
// Client side implementation of UDP client-server model
#include
#include
#include
#include
#include
#include
#include
#include
double mandelbrot_scale;
double mandelbrot_real_center;
double mandelbrot_imaginary_center;
double re= -0.50;
double im= 0.0;
double scale= 1.0;
static int parse_opt (int key, char *arg, struct argp_state *state) {
switch (key)
{ case 'r':
{
unsigned int i;
if (arg == NULL)
re = 0.0;
else
re = atof (arg);
break;
}
case 'i':
{
unsigned int i;
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im = atof (arg);
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}
case 's':
{
unsigned int i;
if (arg == NULL)
scale = 1.0;
else
scale = atof (arg);
break;
}
}
return 0;
}
// Driver code
int main(int argc, char **argv) {
// set the args from argp
int sockfd;
int server_address; // this with be in the config file as the ipaddr of server
int port= 8080; // this could be in the config file
int maxLine = 1024;
// parse_input_args
struct argp_option options[] = {
{ "real", 'r', "NUM", OPTION_ARG_OPTIONAL,
"real center"},
{ "imag", 'i', "NUM", OPTION_ARG_OPTIONAL,
"imaginary center"},
{ "scale", 's', "NUM", OPTION_ARG_OPTIONAL,
"scale"},
{ 0 }
};
struct argp argp = { options, parse_opt, 0, 0 };
argp_parse (&argp, argc, argv, 0, 0, 0);
struct rqst_udp_pkt * rqst_pkt= make_rqst();
// if (mode=="Inet") // from the config file
// create a open_inet_server_socket(server_address,port,rqst_pkt);
// else
sockfd=open_uxds_server_socket("/tmp/UDSDGSRV","/tmp/UDSDGCLNT",rqst_pkt);
// put the name of the /tmp/UDSDGSRV /tmp/UDSDGCLNT in the config file
//printf("%s\n",rqst_pkt->uxds_svraddr->sun_path);
double complex center = re+im*1.0i;
int image_size = 512; // This could be in the config file
int real_segments = 8; // This could be in the config file
int imag_segments = 8; // This could be in the config file
int expected_number = real_segments*imag_segments;
int image_number = 10;
send_requests(sockfd,(struct sockaddr *) rqst_pkt->uxds_svraddr,
image_number,center,scale,real_segments,imag_segments,image_size);
await_responses(sockfd, rqst_pkt,expected_number,image_size);
// await_responses_send2File(sockfd, rqst_pkt,expected_number,image_size);
// await_responses_send2Pipe(sockfd, rqst_pkt,expected_number,image_size);
close(sockfd);
return 0;
}
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