Creating a TextBasedGame.py
It will ask for my name in the code which is
Sandra chavarria I will attach photos.
233 ® © [IRE WIAYA < mt]="" (=")" cenario="" you="" work="" for="" a="" small="" company="" that="" creates="" text-based="" games.="" you="" recently="" pitched="" your="" design="" ideas="" for="" a="" text-based="" adventure="" game="" to="" your="" team.="" your="" team="" was="" impressed="" by="" all="" of="" your="" designs,="" and="" would="" like="" you="" to="" develop="" the="" game!="" you="" will="" be="" able="" to="" use="" the="" map="" and="" the="" pseudocode="" or="" flowcharts="" from="" your="" designs="" to="" help="" you="" develop="" the="" code="" for="" the="" game.="" in="" your="" code,="" you="" have="" been="" asked="" to="" include="" clear="" naming="" conventions="" for="" functions,="" variables,="" and="" so="" on,="" along="" with="" in-line="" comments.="" not="" only="" will="" these="" help="" you="" keep="" track="" as="" you="" develop,="" but="" they="" will="" help="" your="" team="" read="" and="" understand="" your="" code.="" this="" will="" make="" it="" easier="" to="" adapt="" for="" other="" games="" in="" the="" future.="" recall="" that="" the="" game="" requires="" players="" to="" type="" in="" a="" command="" line="" prompt="" to="" move="" through="" the="" different="" rooms="" and="" get="" items="" from="" each="" room.="" the="" goal="" of="" the="" game="" is="" for="" the="" player="" to="" get="" all="" of="" the="" items="" before="" nn="" the="" room="" that="" contains="" the="" arenas)="" [ire="" wiaya="">< mt]="" (=")" recall="" that="" the="" game="" requires="" players="" to="" type="" in="" a="" command="" line="" prompt="" to="" move="" through="" the="" different="" rooms="" and="" get="" items="" from="" each="" room.="" the="" goal="" of="" the="" game="" is="" for="" the="" player="" to="" get="" all="" of="" the="" items="" before="" encountering="" the="" room="" that="" contains="" the="" villain.="" each="" step="" of="" the="" game="" will="" require="" a="" text="" output="" to="" let="" the="" player="" know="" where="" they="" are="" in="" the="" game,="" and="" an="" option="" of="" whether="" or="" not="" to="" obtain="" the="" item="" in="" each="" room.="" directions="" in="" project="" one,="" you="" designed="" pseudocode="" or="" flowcharts="" for="" the="" two="" main="" actions="" in="" the="" game:="" moving="" between="" rooms="" and="" gathering="" items.="" in="" this="" project,="" you="" will="" write="" the="" code="" for="" the="" full="" game="" based="" on="" your="" designs.="" you="" will="" also="" need="" to="" include="" some="" additional="" components="" beyond="" your="" original="" designs="" to="" help="" your="" game="" work="" as="" intended.="" you="" will="" develop="" all="" of="" your="" code="" in="" one="" python="" (py)="" file,="" titled="" “textbasedgame.py."="" 1]="" @)="" art="" ne="" ao)="" xn="al" 75%ua="">< mt]="" (=")" 1.="" first,="" create="" a="" new="" file="" in="" the="" pycharm="" integrated="" development="" environment="" (ide),="" title="" it="" “textbasedgame.py,”="" and="" include="" a="" comment="" at="" the="" top="" with="" your="" full="" name.="" as="" you="" develop="" your="" code,="" remember="" that="" you="" must="" use="" industry="" standard="" best="" practices="" including="" in-="" line="" comments="" and="" appropriate="" naming="" conventions="" to="" enhance="" the="" readability="" and="" maintainability="" of="" the="" code.="" 2.="" in="" order="" for="" a="" player="" to="" navigate="" your="" game,="" you="" will="" need="" to="" develop="" a="" function="" or="" functions="" using="" python="" script.="" your="" function="" or="" functions="" should="" do="" the="" following:="" o="" show="" the="" player="" the="" different="" commands="" they="" can="" enter="" (such="" as="" “go="" north”,="" “go="" west”,="" and="" “get="" [item="" name]”).="" o="" show="" the="" player's="" status="" by="" identifying="" the="" room="" they="" are="" currently="" in,="" showing="" a="" list="" of="" their="" inventory="" of="" items,="" and="" @)="">< art="" ne="" ao)="" xn="al" 75%ua="">< mt]="" (=")" 1.="" first,="" create="" a="" new="" file="" in="" the="" pycharm="" integrated="" development="" environment="" (ide),="" title="" it="" “textbasedgame.py,”="" and="" include="" a="" comment="" at="" the="" top="" with="" your="" full="" name.="" as="" you="" develop="" your="" code,="" remember="" that="" you="" must="" use="" industry="" standard="" best="" practices="" including="" in-="" line="" comments="" and="" appropriate="" naming="" conventions="" to="" enhance="" the="" readability="" and="" maintainability="" of="" the="" code.="" 2.="" in="" order="" for="" a="" player="" to="" navigate="" your="" game,="" you="" will="" need="" to="" develop="" a="" function="" or="" functions="" using="" python="" script.="" your="" function="" or="" functions="" should="" do="" the="" following:="" o="" show="" the="" player="" the="" different="" commands="" they="" can="" enter="" (such="" as="" “go="" north”,="" “go="" west”,="" and="" “get="" [item="" name]”).="" o="" show="" the="" player's="" status="" by="" identifying="" the="" room="" they="" are="" currently="" in,="" showing="" a="" list="" of="" their="" inventory="" of="" items,="" and="" @)="">< art="" ne="" ao)="" [j="" hepa="" 7="">< mt] (=) 2. in order for a player to navigate your game, you will need to develop a function or functions using python » script. your function or functions should do the following: o show the player the different commands they can enter (such as “go north”, “go west”, and “get [item name]”). o show the player's status by identifying the room they are currently in, showing a list of their inventory of items, and displaying the item in their current room. you could make these separate functions or part of a single function, depending on how you prefer to organize your code. #sample function showing the goal of the def show_instructions(): #print a main menu and the commands print("dragon text adventure game") print("collect 6 items to win the gan print("move commands: go south, go nc print("add to inventory: get 'item na #in this solution, the player's status w #you may organize your functions differe mt]="" (=")" 2.="" in="" order="" for="" a="" player="" to="" navigate="" your="" game,="" you="" will="" need="" to="" develop="" a="" function="" or="" functions="" using="" python="" »="" script.="" your="" function="" or="" functions="" should="" do="" the="" following:="" o="" show="" the="" player="" the="" different="" commands="" they="" can="" enter="" (such="" as="" “go="" north”,="" “go="" west”,="" and="" “get="" [item="" name]”).="" o="" show="" the="" player's="" status="" by="" identifying="" the="" room="" they="" are="" currently="" in,="" showing="" a="" list="" of="" their="" inventory="" of="" items,="" and="" displaying="" the="" item="" in="" their="" current="" room.="" you="" could="" make="" these="" separate="" functions="" or="" part="" of="" a="" single="" function,="" depending="" on="" how="" you="" prefer="" to="" organize="" your="" code.="" #sample="" function="" showing="" the="" goal="" of="" the="" def="" show_instructions():="" #print="" a="" main="" menu="" and="" the="" commands="" print("dragon="" text="" adventure="" game")="" print("collect="" 6="" items="" to="" win="" the="" gan="" print("move="" commands:="" go="" south,="" go="" nc="" print("add="" to="" inventory:="" get="" 'item="" na="" #in="" this="" solution,="" the="" player's="" status="" w="" #you="" may="" organize="" your="" functions=""> mt] (=) 2. in order for a player to navigate your game, you will need to develop a function or functions using python » script. your function or functions should do the following: o show the player the different commands they can enter (such as “go north”, “go west”, and “get [item name]”). o show the player's status by identifying the room they are currently in, showing a list of their inventory of items, and displaying the item in their current room. you could make these separate functions or part of a single function, depending on how you prefer to organize your code. #sample function showing the goal of the def show_instructions(): #print a main menu and the commands print("dragon text adventure game") print("collect 6 items to win the gan print("move commands: go south, go nc print("add to inventory: get 'item na #in this solution, the player's status w #you may organize your functions differe>