Create a class named PlayingCard. It contains four fields—a value and suit in both
numeric and string format (for example, 12 might be “Queen”) for a standard playing
card. Each PlayingCard is assigned its values upon construction. Create another class
named Hand which represents a standard poker hand which consists of five PlayingCards.
The Hand constructor should randomly assign a value to each of its five PlayingCards,
with no duplicates. In other words, there can be multiple 4’s and multiple hearts in a Hand,
but only one four of hearts. Write a main()function that declares a Hand and displays its
values. Save the file as FiveUniqueCards.cpp.
Already registered? Login
Not Account? Sign up
Enter your email address to reset your password
Back to Login? Click here