(Blocked State) List the reasons for entering the blocked state. For each of these, describe how the program will normally leave the blocked state and enter the runnable state. (Bouncing Ball) Write a...



(Blocked State)

List the reasons for entering the
blocked
state. For each of these, describe how the program will normally leave the
blocked
state and enter the
runnable
state.



(Bouncing Ball)

Write a program that bounces a blue ball inside a JPanel. The ball should


begin moving with a mousePressed event. When the ball hits the edge of the JPanel, it should bounce off the edge and continue in the opposite direction. The ball should be updated using a Runnable.




May 19, 2022
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