A bit-oriented sliding window protocol uses frames of 4,848 bits and acknowledgements of 46 bits. The physical layer operates at 0.2 Mbit/s and causes bursts of errors, with typically 8 to 12 bits per...


A bit-oriented sliding window protocol uses frames of 4,848 bits and<br>acknowledgements of 46 bits. The physical layer operates at 0.2 Mbit/s and causes<br>bursts of errors, with typically 8 to 12 bits per burst, at an average rate of 4.8<br>burst/s. The error bursts can be modelled as a Poisson random process. Calculate<br>the probability of success from the viewpoint of the sender (i.e. the probability of the<br>sender receiving a valid positive acknowledgement for a frame that it sent). Round<br>your answer to 3 decimal places.<br>

Extracted text: A bit-oriented sliding window protocol uses frames of 4,848 bits and acknowledgements of 46 bits. The physical layer operates at 0.2 Mbit/s and causes bursts of errors, with typically 8 to 12 bits per burst, at an average rate of 4.8 burst/s. The error bursts can be modelled as a Poisson random process. Calculate the probability of success from the viewpoint of the sender (i.e. the probability of the sender receiving a valid positive acknowledgement for a frame that it sent). Round your answer to 3 decimal places.

Jun 10, 2022
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