7.23 LAB: Product class
Given main(), define the Product class (in file Product.java) that will manage product inventory. Product class has three private member fields: a product code (String), the product's price (double), and the number count of product in inventory (int).
Implement the following Constructor and member methods:
Ex. If a new Product object is created with code set to "Apple", price set to 0.40, and the count set to 3, the output is:
Ex. If 10 apples are added to the Product object's inventory, but then 5 are sold, the output is:
Ex. If the Product object's code is set to "Golden Delicious", price is set to 0.55, and count is set to 4, the output is:
public class LabProgram {public static void main(String args[]){String name = "Apple";double price = 0.40;int num = 3;Product p = new Product(name, price, num);
// Test 1 - Are instance variables set/returned properly?System.out.println("Name: " + p.getCode()); // Should be 'Apple'System.out.printf("Price: %.2f\n", p.getPrice()); // Should be '0.40'System.out.println("Count: " + p.getCount()); // Should be 3System.out.println();
// Test 2 - Are instance variables set/returned properly after adding and selling?num = 10;p.addInventory(num);num = 5;p.sellInventory(num);System.out.println("Name: " + p.getCode()); // Should be 'Apple'System.out.printf("Price: %.2f\n", p.getPrice()); // Should be '0.40'System.out.println("Count: " + p.getCount()); // Should be 8System.out.println();
// Test 3 - Do setters work properly?name = "Golden Delicious";p.setCode(name);price = 0.55;p.setPrice(price);num = 4;p.setCount(num);System.out.println("Name: " + p.getCode()); // Should be 'Golden Delicious'System.out.printf("Price: %.2f\n", p.getPrice()); // Should be '0.55'System.out.println("Count: " + p.getCount()); // Should be 4}}
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