3. Beckman hypothesized that experience playing video games would improve aperson's spatial skills. Each participant's spatial skills were measured. Participantsthen played video games for two hours and their spatial skills were measured againat the end of the game. The number of correct spatial problems was recorded foreach participant. Analyze the following data, state your null hypothesis, and reportyour critical value using α = .05. Interpret your results. sD = 2.8
Before After7 105 68 53 54 75 9M = 5.33 M = 7
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