1. Which numeric data type~the POl nt20 class (creatoo in Ihis chapler) use for internal storage of the X aud Y VOllues?
2. Which data typt$ can the Potnt20 class work with allhe constructor 1evel~
3. Which sprile property dC'lennines lhe angle at whieb the sprite will mov~
4. Which sprite property determines at which angle an image is pointed. regardless of movement dirl'
5. Which MftneTransfor. method allows you to translate, rotate, and.scale a sprit~
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