1. What is the name of the mcthod thm makes collision detcction possible?
2. How many collisions can the game detect within a single update of the game loop?
3. What would happen if the ship were to fire a projectile that "warps" around the screen and then hits the ship? Would a collision take place? Why or why not?
4. What should happen to the player's ship after it has been destroyed by a collision with an asteroid? Describe a better way to "respawn" the ship than what is currently being done.
5. What type oftransform could you applytothe explosion sprite to change its size?
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