1. Tic-Tac-Twice is a game invented by Pat Baggett and Andrzej Ehrenfeucht. It is distributed by the Aristoplay company. The rules are simple, starting with two 4x4 boards that rules each have a...


1. Tic-Tac-Twice is a game invented by Pat Baggett and Andrzej Ehrenfeucht. It is distributed by the Aristoplay company. The rules are simple, starting with two 4x4 boards that rules each have a pattern of 16 letters (or other objects). If you use the letters A through P, then the two boards have these patterns:





The two players (human and computer) take alternate turns. During your turn, you can place a checker of your color on an empty spot on Board 1. At the same time, you put a checker of your color on the square in Block 2 with the same letter. For example, if you put your checker in the bottom-left corner of Board 1 (letter M), then you would simultaneously put one of your checkers on the third spot of the top row of Board 2 (also letter M).


You win the game by having four of your circles in a row (horizontally, diagonally, or vertically) on either of the boards. Note that you don’t need four in a row on both boards, just on one of them. Implement a class that lets a user play TicTac-Twice against the computer. Use the AbstractGame class from Section 13.4 as your superclass.





Dec 11, 2021
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