1. Take a stack of index cards and list one control from your interface on each card. Sort the cards into groups that make sense to you. Try the same exercise with three or four other people. Notice...

1. Take a stack of index cards and list one control from your interface on each card. Sort the cards into groups that make sense to you. Try the same exercise with three or four other people. Notice the similarities and differences between each person’s decisions. Does this exercise give you any ideas on how best to group your game’s controls? 2. Determine what types of feedback your game needs to communicate effectively to the player. Decide how best to present this feedback: aurally, visually, tactilely, etc.

May 19, 2022
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