1.Design a polygonal mesh representing a rectangular solid. Use the traditional rectangular coordinate system to encode the vertices and draw a sketch representing your solution.
2.Using no more than eight triangular patches, design a polygonal mesh to approximate the
shape of a sphere with radius one. (With only eight patches, your mesh will be a very rough approximation of a sphere, but the goal is for you to display an understanding of what a polygonal mesh is rather than to produce a precise representation of a sphere.) Represent the vertices of your patches using the traditional rectangular coordinate system and draw a sketch of your mesh.
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