1.Describe how the use of primitives helps remove ambiguities in an algorithm’s representation.
2.Select a subject with which you are familiar and design a pseudocode for giving directions in that subject. In particular, describe the primitives you would use and the syntax you would use to represent them. (If you are having trouble thinking of a subject, try sports, arts, or crafts.)
3.Does the following program represent an algorithm in the strict sense? Why or why not?
Count = 0
while (Count != 5):
Count = Count + 2
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