1. Define the method getPoint for the class RandomPoint. This method should return a new Point object that represents the coordinates of the random point. 2. Consider a class named Circle that is...


1. Define the method getPoint for the class RandomPoint. This method should return a new Point object that represents the coordinates of the random point.


2. Consider a class named Circle that is analogous to the class SquareBox. A Circle object can signal whether a given point lies within or outside of its boundary. Write definitions for the methods isInside and isOutside.



May 18, 2022
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