1. Compile ImageServer.java and ImageClient.java from the first example in this chapter. Make sure that file beesting.jpg is accessible to the server and then run this application. 2. Modify...

1. Compile
ImageServer.java
and
ImageClient.java
from the first example in

this chapter. Make sure that file
beesting.jpg
is accessible to the server and


then run this application. 2. Modify
MediaClient.java
so that it creates an
ImageIcon
from the byte array received from the server and then uses a
JLabel
to display the image received. Compile the source code for the two program files (MediaClient.java
and
MediaServer.java) and then run the application.




May 18, 2022
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