/* Rectangle Class. Following 'Rectange' header file includes only accessor and mutator member function. Fill in all underlines based upon explanation with comments. In addition, draw the UML for...

/* Rectangle Class. Following 'Rectange' header file includes only accessor and mutator member function. Fill in all underlines based upon explanation with comments. In addition, draw the UML for "Rectangle Class" with include constructors and destroctor too.*/ //This Program creates three instances of the Rectangles class. #include using namespace std; //Rectangle class declaration. class Rectangle { private: double width; double length; public: void setWidth(double); void setLength(double); double getWidth() const; double getLength() const; double getArea() const; }; //************************************************** // setWidth assigns a value to the width member. * //************************************************** void Rectangle::setWidth(double w) { _ _ _ _ _ _ _ _ } //*************************************************** // setLength assigns a value to the length member. * //*************************************************** void Rectangle::setLength(double len) { _ _ _ _ _ _ _ _ } //*************************************************** // getWidth returns the value in the width member. * //*************************************************** double Rectangle::getWidth() const { _ _ _ _ _ _ _ _ _ } //**************************************************** // getLength returns the value in the length member. * //**************************************************** double Rectangle::getLength() const { _ _ _ _ _ _ _ _ _ _ } //****************************************************** // getArea returns the product of width times length. * //****************************************************** double Rectangle::getArea() const { __ _ _ _ _ _ _ _ _ _ _ _ } //***************************************************** // Function main * //***************************************************** int main() { double number; // to hold a number double totalArea; // the total area Rectangle *kitchen; // to point to kitchen dimemtions Rectangle *bedroom; // to point to bedroom dimensions Rectangle * den; // to point to den dimentions // Dynamically allocate the objects. kitchen = _ _ _ _ _ _ _ _; bedroom = _ _ _ _ _ _ _ _; den = _ _ _ _ _ _ _ _ _; //get the kitchen dimensions. cout < "what="" is="" the="" kitchens="" length?="" ";="" cin="">> number; // get the length _ _ _ _ _ _ _ _ _ // store in kitchen object cout < "what="" is="" the="" kitchens="" width?="" ";="" cin="">> number; //Get width _ _ _ _ _ _ _ _ _ // store in kitchen object. // get the bedroom dimentions. cout < "="" what="" is="" the="" bedroom's="" length?="" ";="" cin="">> number;//get length _ _ _ _ _ _ _ _ _//store in bedroom object. cout <> number; // get width. _ _ _ _ _ _ _ _ _// store in bedroom object // get the den dimensions. cout <> number; // get length _ _ _ _ _ _ _ _ _ _ // store in den object. cout < "what="" is="" the="" dens="" width?="" ";="" cin="">> number; // get width. _ _ _ _ __ _ _ _ _ _ _ // store in den object //calculate the total area of the three rooms. totalArea = _ _ _ _ _ _ _+_ _ _ _ _ _ _+_ _ _ _ _ _ _ _ //Display the total area of the three rooms. cout < "the="" total="" area="" of="" the="" three="" rooms="" is="" "="">< totalarea="">
Jun 07, 2022
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